About the X-Wing article of today.

By Wildhorn, in X-Wing

NOTE: The article has been edited with the correct images now.

About this: https://www.fantasyflightgames.com/en/news/2015/5/11/no-card-left-behind-part-one

The section about R5 Astromech:

r5-astromech-card.png

1. R5 Astromech

The R5 Astromech is another frequently overlooked Droid that deserves more attention, especially now that theMost Wanted Expansion Pack has revamped the Y-wing with the Bomb Loadout and BTL-AR Y-wing Title upgrades. Y-wings, with their hull values of "5," are able to live through a number of hits once their shields have failed, and that makes them prone to critical hits. For just one solitary squad point, this Droid undoes the detrimental ongoing effects of any Ship crit you suffer. You don't even need to use an action to undo the damage; you can just flip it over.

That means that if you’ve been hit by Structural Damage , your agility can go back up, and that one defense die is sometimes all you need to live another turn. If you have a Console Fire , you can put it out without losing an action. If you have a Damaged Sensor Array , you don't need to miss a beat; you can keep on performing actions, which is especially helpful if you’ve got a Blaster Turret on your Y-wing. So long as it isn't the shot that destroys your ship, you can even flip a Direct Hit! facedown, effectively restoring a point of hull!

The image show I don't know what version of R5 Astromech, but the text should be:

During the End phase, you may choose 1 of your faceup Damage cards with the Ship trait and flip it facedown.

Else, the part in red makes no sense.

Also, Structural Damage link to Armada's Structural Damage card. Haha.

Some proof reading is needed I think.

Edited by Wildhorn

Yea I was going wait that's not what R5 says, has there been an errata??

Also

shadowrundiagram.png

We have a new kind of Tie Fighter here... it is called the Tie Fighter Phantom :) Howlrunner with ACD... scary...

Mistakes aside, a very good read. I enjoyed it and found it to be instructive. I have been in a bit of a rut when it comes to squad building. This has served to inspire.

mistakes seem to have been rectified

I appreciate the article shining lights on r4-d6 and r5-p9. Those little buggers are actually quite incredible in the right hands (biggs and luke respectively), and they got the predator + luke combo down perfectly

And now, here's how you get over fear of stressing yourself with r4-d6: would you rather be stressed or would you rather be dead :)?

Oh right, and the guri build is just awful. Normally you save the best for last, but....just ugh

Edited by ficklegreendice

I was really excited to see that there was an article, but it didn't really say much. I would much rather have an article about the difficulties or shipping models from China and how FFG was going to re-evaluate their expected release dates for new material. Maybe even a report on the up and coming SEAL strike against the Pirates who keep holding up FFG's boats.

mistakes seem to have been rectified

I appreciate the article shining lights on r4-d6 and r5-p9. Those little buggers are actually quite incredible in the right hands (biggs and luke respectively), and they got the predator + luke combo down perfectly

And now, here's how you get over fear of stressing yourself with r4-d6: would you rather be stressed or would you rather be dead :)?

Oh right, and the guri build is just awful. Normally you save the best for last, but....just ugh

Luke Skywalker (28)

Predator (3)

R5-P9 (3)

Biggs Darklighter (25)

R4-D6 (1)

Corran Horn (35)

Marksmanship (3)

Fire-Control System (2)

Total: 100

View in Yet Another Squad Builder

like this?

Ah, that explains it - I was going to say "but it DOES cost you an action, what are you talking about?!"

Now the article counts backwards for some reason... :P

Astromech Droids

3. R4-D6
2. R5-P9
1. R5 Astromech