Gorgeous artwork Diablo. I highly approve. Musings from my walk back to my apartment from work:
Lott Dod: Diplomatic Immunity: No ship may be fired upon until it has fired first.
He was a full senator. This gives his fleet an immense alpha strike capability, but doesn't stop the enemy from arranging as well as they can themselves before the shooting starts.
Nute Gunray: No ship may field more than one upgrade. All ships are costed at 80% of listed value, rounded up.
He was a cheapskate. This would be the first commander to have a direct effect on listbuilding, so I don't know if we really want to go this route. In effect, a 400pt fleet is actually now in the 480 vicinity, although closer to 460 in practice. My original number was 90%, but that is an additional pool of 40 pts max, where the original premise was is that a conniving commander can squeeze out an extra ship.
I really like the Gunray idea of immobile defense tokens, but I also really like the above idea. I suggest moving the blockade idea to Admiral Trench, who led the blockade of Christophisis (say that world five times fast).
General Kalani: At the end of a round, select an enemy ship. That ship may not refresh its defense tokens.
Thematic counter to General Kenobi
T-Series Tactical Droid: When attacking an enemy ship, if it has already been attacked this round, you may reroll one die.
This is intended to be a cheap throwaway commander, and not unique either, so T-Series Tactical Droid Officers are also available to such a fleet.
By my count that leaves Dooku and Grievous. Shot-in-the-dark ideas include, If at the end of your movement, you are side to side aligned with an enemy vessel, you may fire your side armament (Grievous), and I got nothing for Darth Tyranus.
Edited by GiledPallaeon