DiabloAzul just wondering how the cards are coming along?
The idea behind them is that they can intimidate their enemies and cause them to "panic", disrupting their planned commands and saved tokens. The CR90 is particularly good for ramming, as it can then prevent the opponent from repairing or concentrating fire to attack back. The Nebulon can snipe from a safe distance, and force enemies to either take extra damage or lose a command token.