Hail Fellow Voidfarers!
So in my latest musings - after running a number of sessions since OCT 14, I was wondering what is the general mix of action vs intrigue in other GMs campaigns?
For me Ive managed to get on average 1 scene of combat - otherwise our sessions consist mainly of planning, analyzation, decision making, and of course good ol' role play.
Giving that combat in any PNP RPG can be cumbersome and or lengthy I had to wonder...
On that note - for those who like combat like myself; have any of ya managed to streamline or quicken up the pace so a combat scene doesn't take up to an hour to negotiate?
P.S. I am using the Horde Rules / granted if the PCs break up said Horde (see the rules) then you as a GM end up with "lots" of individual initiatives rolls, attacks, and etc - considering that a Mob has a Magnitude of 30 or for me personally 30 memebers I've been loathed to the day my PCs start breaking up me Hordes LOL
Two part question I guess
Looking forward to reading your tales o War
Stay GAMING
Morbid