Is only 1 more point enough for the Heavy Bombers?

By Marinealver, in X-Wing

Well just came across this picture in the forumsz0fwvf0.jpg

So the K-wing is going to start at 23 points (1 more point than the Blue Squadron). Also when looking at Redline and comparing it to Major Rhymer which are at the same skill Redline only cost 1 more point making me thinkg that the Tie Punisher will be 1 more point than their Tie Bomber.

However even with the loss of a green die the 3 shields IMHO should be alot more than a mere point increase.

So with Wave 7 I think the Bombers B-wing and of course Rookie pilots will be seen no more. -_-

Rhymer is hugely overcosted, though, it's likely the Punishers won't start until 18-20

I really doubt that the k-wing is undercosted, though admittedly I have not run numbers for anything yet.

I also doubt that the punisher will be overcosted.

Both ships are really up in the air in terms of how nice the dial may be.

B Wings are great ships on their own.

This thing is an ORS that costs 4 points less until you put more points into it. By the time you do that it's still not as deadly as a blue squadron with an HLC slapped on it, or just a base 22 point one with 7 points of upgrades put into something else. B Wings are extremely efficient for what you pay. These things... seem kind of like a points sink.

If it was possible to fly KKKKZ at 100 points it wouldn't hold a candle to BBBBZ.

It's just kind of a Y wing with more fancy stuff, like how the Punisher is a fancier more expensive Bomber. One doesn't make the other obsolete, you just choose which one you want based on how many points you're willing to spend and their moderate differences.

Also Rhymer is super overpriced so any mention of him is irrelevant.

Edited by ParaGoomba Slayer

Yeah, Redline doesn't pay as much as Rhymer does for his ability. Terrible assumption.

We are likely looking at 21 pts for the base Punisher.

Well just came across this picture in the forumsz0fwvf0.jpg

So the K-wing is going to start at 23 points (1 more point than the Blue Squadron). Also when looking at Redline and comparing it to Major Rhymer which are at the same skill Redline only cost 1 more point making me thinkg that the Tie Punisher will be 1 more point than their Tie Bomber.

However even with the loss of a green die the 3 shields IMHO should be alot more than a mere point increase.

So with Wave 7 I think the Bombers B-wing and of course Rookie pilots will be seen no more. -_-

We've been over this as a community a couple of times now. The sky is not falling: the K-wing has 2 Attack, which makes it a very different ship from the B-wing, and FFG hasn't released the cost of the cheapest generic Punisher but you can't extrapolate from Rhymer.

I think the native 3 attack and System upgrades will keep the B wings as the popular choice, especially with autothrusters out and about. The two ships serve different roles. I do think it is a kick in the teeth for the Rookie, but they say a fix is in the pipe.

The Punisher, personally I would hesitate to guess the base price from only one pilot. The shuttles skill 8 is 27 points, but it bottoms out at 5 points more than the bomber. But if it was only 1 point more, crap yes I would always go for the Punisher unless it's dial is sub-Lambda.

I think you need to compare K-Wing to Y-Wing instead of B-Wing.

So with Wave 7 I think the Bombers B-wing and of course Rookie pilots will be seen no more. -_-

sorry to have to do this, but

....hahahha

....hahahahah

hahahahah

HAHAHAHAHAHAHAHAHA

seriously though. 2 attack dice, no barrel-roll (can't attack after SLAM), for just 1 hull and a turret for 1 point more? The naked PS 2 K is weak **** compared to the Blue Squadron

for the punisher, the point cost per PS isn't always linear but it can't be 1 point more than the scimitar because the scimitar is already very efficient

the rookie pilot...what else is new?

Edited by ficklegreendice

Yeah...

The K-wing, while cool, isn't better than B-Wings or Tie Bombers(the most underrated ship in the game)

you know, I never really appreciated the fact that Rhymer's +1 PS and worse ability costs him 4 points more than Jonus

...now I'm sad

Yeah, Redline doesn't pay as much as Rhymer does for his ability. Terrible assumption.

We are likely looking at 21 pts for the base Punisher.

It looks more like 17 when looking at the spoilers and leaks. 21 would make sense but going with the PSkil and point cost pattern the PSkill 2 Punisher is looking at 17 (only 1 more point than the Tie Bomber)

WHAT.

Marinealver! Think about things more! There are so many points you haven't considered! Think about it again!

someone can read che cards in the picture?

are they true?

I can't wait until KKXXZ becomes the new BBBBZ.

I still guess the T/Pun starts at 18 points

just for comparison

PS 2 Bwing 22

PS 2 Kwing 23

but:

PS 6 Bwing 28

PS 6 Kwing 28

PS 8 Bwing 31

PS 8 Kwing 29

so its nothing about linearity. Whereas at low PS the B is cheaper, the tide turns at the high PS. Ok i am not considering the power of respective pilot abilities but just wanted to show up with this.

Edited by Taiowaa

So has anyone made a translation of the displayed pilot abilities and cards? That's what really interests me...

Bare in mind it's designed to carry torps and bombs so has to be cheaper for that reason fully loaded it'll be over 30pts.

It is not a heavy fighter like the b-wings.

I thought it was designed to cause mental trauma to enemy pilots because of its fugliness :P

someone can read che cards in the picture?

are they true?

So has anyone made a translation of the displayed pilot abilities and cards? That's what really interests me...

I second this.

Can anyone decipher the cards, the image is to low rez for me to squint through

From elven eyed posters in another thread:

The PS6 k-wing allows friendlies at range 1-2 to spend the k-wing's focus tokens while attacking.

The turret appears to be a 6 point range 2-3 option rolling 3 dice. The card text says to perform the attack twice, each time cancelling all dice results if it hits and causing the defender 1 damage.

Bombadier was, as predicted by several of the oracles on the forums, allows you to use a longer template when dropping bombs (I think it is a 2-forwards template).

From elven eyed posters in another thread:

The PS6 k-wing allows friendlies at range 1-2 to spend the k-wing's focus tokens while attacking.

The turret appears to be a 6 point range 2-3 option rolling 3 dice. The card text says to perform the attack twice, each time cancelling all dice results if it hits and causing the defender 1 damage.

Bombadier was, as predicted by several of the oracles on the forums, allows you to use a longer template when dropping bombs (I think it is a 2-forwards template).

Thank you man that's really helpful. The turret, while expensive is quite nice on a lot of ships, especially the K-Wing itself. But it would also be good on a Warthog Y-Wings i imagine.

The PS6 ability is not that impressive.

I can't wait until KKXXZ becomes the new BBBBZ.

it won't

the KKXX part is strictly inferior to the BBBB part i.t.o base points per stats paid

Neither the K nor X have anything on the B-wing until you start investing in them (in the X-wing's case, the generics are simply beyond hope. Invest in luke :)!)

Edited by ficklegreendice

I want to make a list of K-Wings and Y-Wings just for the name... ;)