This is probably my most esoteric post ever, but if you've got time, any thoughts would be appreciated, especially if you're a really excellent player.
Where I'm coming from:
I consider myself to be a pretty good player. I win most of my games in tournaments and I've placed in almost all tournaments. I don't think I'm a very good or great player, because I see articles by really good players that clearly have a better grasp of the game than me, and I've watched games played by really good players where they did something I didn't understand that paid off big time later in the game. I understand the set-up and planning aspects of the game (asteroids, target priority, and other big picture stuff), probably because of years of 40k where those were probably the most important skills needed to win games. I'm usually competent not to put myself in terrible positions on any given turn, but I am not really proficient at any subtle traps or tricks or working my opponent into a bad position over several turns.
My question:
Does the language of dog-fighting between really good players translate when a really good player plays someone who's merely decent? An example of what I mean: It seems that most really excellent players love their ships to have lots of positional abilities. Against other high caliber players, the options presented give the opponent a lot to think about for this turn and for later turns. Against a mid-level player, who either doesn't realize the multi-turn ramifications of certain options, or realizes they're there but can't necessarily extrapolate their significance during a given planning phase, does an implied threat that might push a really good player in one direction get ignored by a lesser player? More succinctly, does a feint that works on a really good player fail to work on a lesser player because they don't see the threat in the first place?
If the answer to this question is yes:
-Do the top tier players have ways of figuring out the level of their opposition to try and figure out what that opposition will react to?
-Do top tier players at low-level events find themselves in bad positions because they play a few games where plays that would work on great competition don't work on people that don't see the implied threat?
That's all I've got on the matter for now. Thanks for your time.