The 2400 is the epitome of Turretwing. Not only does it get a turret, but it's an HLC turret and landing on asteroids doesn't even affect it! So now both maneuevering it AND maneuvering against it don't matter at all unless you're one of a handful of ships that can exploit the doughnut hole.
Decimator is just a more offense oriented Falcon, it flies exactly like a turret.
If turrets are so bad and surely strip such a huge significant part of the game away then why does FFG continue to use them and top level players use them? If they were as you said they were then anyone could use them and win tournaments and that's just not true.
Do I even need to address how dumb that analogy is?
1.) People will buy them because they prefer to not have to think as hard about their maneuvers. Turretwing players in my area bemoaned that there isn't a scum turret, although that could have just been an attempt to troll me like the one time most of the group I'm in decided to all run Phantom Deci, lol.
2.) Top players use them because they give you an advantage. You have two equally skilled players and one has a ship that can move however it wants and still get a shot and the other doesn't, they have an advantage.
Edited by ParaGoomba Slayer