ATC on ships other than Advanced

By NukeMaster, in X-Wing

Will ATC see any play on ships or pilots that are not Tie Advanced? Is the post too prohibitive to use anywhere else?

Ten Numb could use it, but but mangler is still more effective.

It could be potentially very lethal on a phantom, but you would still need modifiers for your other dice.

Any thoughts?

it's Advanced only.

it's Advanced only.

That's my thoughts too...

Since it is Tie Advanced Only I have to say No.

it's Advanced only.

I guess I had forgotten that. Maybe when I first saw it I wondered if it would even be useful on any other ship and that is why I ended up thinking it could go on others. The question still remains does it need to be Advanced only? I can't really see it being that good on any other ship.

Will ATC see any play on ships or pilots that are not Tie Advanced? Is the post too prohibitive to use anywhere else?

Ten Numb could use it, but but mangler is still more effective.

It could be potentially very lethal on a phantom, but you would still need modifiers for your other dice.

Any thoughts?

I do not want to see this on B-wings

I do not want to see this on B-wings

Yeah B-wings with HLC would be able to turn a HLC into a Mangler with an extra attack dice. IT would be the cost of both HLC and a Mangler but still would hit a little too hard.

When I first saw the point cost I asked why Tie Advanced only? I guess it was designed as a 1 point cost but the made it 5 points for the title. IMHO I don't think the title was that good of a design, I was expecting something a little bit more creative than a system slot with a discount.

It would be nasty on Corran when double tapping for example eight attacks two of which are guaranteed crits.

I don't think it should be for the Advanced only. Yeah, you can add crits on anything with a system slot, but you're paying 5 points for it. Given the meta-warping value of MoV and the very restricting 100-point format, most of which is a two-ship or cramming guns meta, ATC wouldn't see much play except on lists that have points to spare or built around ATC. My guess is that they restricted it to Advanced only because of the casual play.

Plenty of other ways to give crits like the Mangler cannon and calculation ept, ten numb with ATC calculation and a Mangler cannon would have the potential for four crits a turn which is silly.

Right, but it would be at a 5-point tax, which is extremely limiting in lists with ships that have system and cannon slots. You can strap a Mangler and an ATC on a B-Wing, IG or Lambda, but at 9 points, filling in the rest of the list after you sunk so many points just for two crits per attack is gonna suck.

Wait... the Advanced Targeting Computer is TIE Advanced only?!!

Wait... the Advanced Targeting Computer is TIE Advanced only?!!

Of course we imps get the best toys.

I do not want to see this on B-wings

Yeah B-wings with HLC would be able to turn a HLC into a Mangler with an extra attack dice. IT would be the cost of both HLC and a Mangler but still would hit a little too hard.

When I first saw the point cost I asked why Tie Advanced only? I guess it was designed as a 1 point cost but the made it 5 points for the title. IMHO I don't think the title was that good of a design, I was expecting something a little bit more creative than a system slot with a discount.

You can't use it on non-primary attacks as stated on the card

IMHO I don't think the title was that good of a design, I was expecting something a little bit more creative than a system slot with a discount.

e) Strongly disagree.

It's simple, it's flexible enough to allow you to be a little creative with it, it doesn't need any explanation or reference beyond what's on the card... what's not to like? Fingers crossed for something similar for the X-Wing's modification slot when they release Rogue Squadron / Incom T-70 / whatever.

Edited by Rodafowa

I do not want to see this on B-wings

Yeah B-wings with HLC would be able to turn a HLC into a Mangler with an extra attack dice. IT would be the cost of both HLC and a Mangler but still would hit a little too hard.

When I first saw the point cost I asked why Tie Advanced only? I guess it was designed as a 1 point cost but the made it 5 points for the title. IMHO I don't think the title was that good of a design, I was expecting something a little bit more creative than a system slot with a discount.

You can't use it on non-primary attacks as stated on the card

When I first saw the point cost I asked why Tie Advanced only?

The game typically applies a lot of restrictions to effects that allow you to exceed your Attack value. Expose does it, at such a high cost that it's not worth it. Opportunist does it, at 4 points, and it's conditional and gives you a stress token. Jan Ors does it, at the cost of bidding up to 8PS on a fragile ship with limited offensive potential of its own. Kir Kanos does it, with an action cost on a fragile ship that badly needs its actions.

So even at 5 points, Advanced Targeting Computer is the most powerful and least restrictive +Attack effect in the game. It doesn't just add a die, it adds the best possible die result. It doesn't give you a stress token, it requires less than an action (one action every time you switch targets), and it can be added to any ship.

It's really, really powerful. I'm very glad it's restricted to the TIE Advanced.

It's really, really powerful. I'm very glad it's restricted to the TIE Advanced.

nasty

I am not sure it would have been a major problem in the long run to be able to put it on other ships. The Phantom gives up cloaking support to Targeting Computer and AdvancedTC for a minimum of 32 points. Ok, it has ridiculous damage potential but can't modify dice all that well and has to hide behind 2 agility and 4 HP. Can you say glass "super" cannon.

B-wings at 27 points seem a tad cheap (but not much cheaper than a HLC), but not being able to combo FCS and ATC makes it less of a no brainer. Keyan with PtL and ATC is pretty good, but is also 37 base.

For ships that have Sensor/Cannon combos all you are doing is adding another pseudo cannon option, and at 5 points with restrictions seems pretty consistent across cannon options. It's primary benefit being the magical 5 dice range 1 attack (but mostly non-rerollable).

So subtracting out the Cannon equipped ships (B, Shuttle, Aggressor) leaves the Phantom (downsides covered above, mostly seems like it creates widely different options), E-wing and a single Star Viper. If anything ATC would make Xizor really good, since your opponent will need to take him out quickly thus forcing them to not shoot at his escorts (and importantly he can combo it with Predator). The E-wing, is already overcosted so adding another 5 points to it is rather rough. Corran can make really good use of it, but is 40 points minimum, more likely 50+. I believe that you go up number of dice that the ATC actually gets relatively worse than a F/TL stack and 1 less dice due to having more blanks that can't be rerolled.

You could make the argument that it curbs the design space for future ships a bit by having ATC in the card pool, and that argument is probably the best against it, but it doesn't seem all that unmanageable given the analysis of the above ship combos.

Did I miss any super broken combos? I think the points are a pretty big deterrent in the first case. Oh the Punisher has the sensor slot as well, but it has 2 attack dice, so it be fine I guess.

I think it would have been powerful but pretty well costed for it's effect. It's certainly not an auto include on every ship that could equip it.

Can you imagine this on a Phantom with a Targeting Computer/Jendon? 6 max damage at Range 1 every turn, enough to 1-shot Soontir Fel even if he rolls perfectly. Bro-ken.

I am not sure it would have been a major problem in the long run to be able to put it on other ships. The Phantom gives up cloaking support to Targeting Computer and AdvancedTC for a minimum of 32 points. Ok, it has ridiculous damage potential but can't modify dice all that well...

Let's set the Phantom aside for a moment. Advanced TC would indeed give it jaw-dropping offense, but I admit it's a very fragile ship in that case.

B-wings at 27 points seem a tad cheap (but not much cheaper than a HLC), but not being able to combo FCS and ATC makes it less of a no brainer. Keyan with PtL and ATC is pretty good, but is also 37 base.

Blue Squadron plus Advanced Targeting Computer is the broken combo you missed. You could spend 4 points to buy a Mangler Cannon, which has very little benefit other than a guaranteed crit. You could spend 7 points to buy a Heavy Laser Cannon, which essentially gives you an extra attack die but drastically lowers your likelihood of critting.

...or you can spend 5 points to buy an ATC, which offers you an extra "die" that's guaranteed to crit. It's better than an HLC (really), and it's also 2 points cheaper. It's better than Opportunist, and it doesn't stress you. It's a fantastic upgrade for the cost.

***

Let me put this another way: if you're planning to use a focus token to modify 3 attack dice, 42% of the time you'll have either 0 focus results, and 42% of the time you have 1. That means that even if it required you to spend your target lock, ATC is better than spending a focus token almost all the time--and sometimes it's much better. So even on the round where you acquire a target lock on a new ship (where the TIE Advanced is actually giving up damage), the B-wing gains damage over modifying its dice normally

And on every round after that (until you have to switch targets), it's just free damage. It adds more than twice as much to your average damage as a Fire Control System does, and that's before considering the fact that it's an automatic crit.

If it were an upgrade for everyone, Advanced Targeting Computer would be underpriced by at least 3 points and possibly more. It's able to take one of the least effective ships in the game and lift it up to top-tier competitive status; what would it do to a ship like the B-wing that's already top-tier? I don't think I want to find out, and I don't understand why anyone else would.

Edited by Vorpal Sword

people seem to be severely under-estimating the power of +1 guaranteed critical result to your roll

The only reason it exists is because the ship base it's restricted to (Advance) formerly hit about as hard as a packing peanut hurled full force at the enemy by a gentle breeze. With ATC, it's a lot less pathetic.

You give that to something that doesn't need it (Aggressor?) and silliness ensues

Can you imagine Ten Numb or Kath having it?

Can you imagine Ten Numb or Kath having it?

Ten would still be too expensive to make it worthwhile.