Cooperative play with Pegasus?

By player691902, in Battlestar Galactica

I have not been able to find this so far, but are there official rules for fully cooperative rules for using the Pegasus expansion (changes necessary to the cooperative version posted for the base game)?

Having not played Pegasus yet, could you play with treachery (likely only in destiny deck - should more be added?) New Caprica or the Pegasus board?

Is there anything else you would have to take out from the Pegasus expansion (crisis cards, locations)?

Obviously some locations wouldn't be used, and certain characters would be much less useful when playing co-operatively (but not all, I'm hoping)?

Would any other modifications need to be made (starting resources, skill drawing) to the coop variant already posted?

totl said:

I have not been able to find this so far, but are there official rules for fully cooperative rules for using the Pegasus expansion (changes necessary to the cooperative version posted for the base game)?

Having not played Pegasus yet, could you play with treachery (likely only in destiny deck - should more be added?) New Caprica or the Pegasus board?

Is there anything else you would have to take out from the Pegasus expansion (crisis cards, locations)?

Obviously some locations wouldn't be used, and certain characters would be much less useful when playing co-operatively (but not all, I'm hoping)?

Would any other modifications need to be made (starting resources, skill drawing) to the coop variant already posted?

I don't think any changes would really need to be made. You might want to fish out some of the new anti-player cards from the Quorom deck, but it should be fine otherwise. Treachery cards will have a diminished effect on the game, but they still are important to the game since many other cards depend on them being in circulation.

I would be worried that the Reckless cards will be too strong. In the normal game, they are a high-risk/high-reward resource. But without anyone around to potentially activate their downside, they become low-risk/high-reward. Particularly since you can just watch the destiny deck closely, and have a free rein with Reckless cards once the two in the deck have surfaced (before building the deck again, of course).