Hey guys, I've got a slight problem. Most of my players sit there like lumps. I get that people play games differently and for different reasons. I've tried to engage them by putting in extra effort, tailoring encounters to their interests and talents, and using props, but most of them are very quiet people naturally.
Do you guys have any tips on how to draw them out? I have been toying with the idea of being a hardass in terms of their describing their actions (eg. sorry, you didn't say your weapon was out when you walked into the stormtrooper barracks, so now you have to draw it) but I'm not sure if that will encourage engagement or awkward grumbling.
I'm looking for little things I can do during a session to draw them out of themselves and into their characters. Any ideas?