I need a few ideas for new telepathy powers, if anyone has some to contribute.
My group and I have the habit of expanding a school whenever a new style of psyker appears. Biomancy got a bunch of goodies when two biomancers (healer and berserker) showed up in one campaign, pyromancers got ideas from everybody even when no one was playing one (people just love fire for some reason...) and telekines are always a favorite. But telepaths and diviners have been ignored thus far. And I am now playing our first telepath.
I came up with a few ideas on my own but I'm interested to see what some of you guys might come up with.
As a side note, does divination suck or is it just me? I'm really reluctant to go into a school that both relies heavily on the gm and, having been a gm myself rather often, creates more work for the GM.