New Raider preview focusing on TIE Advanced is up

By Danthrax, in X-Wing

No love for Porkins?

I personally wouldn't compete with him because I have extraordinarily bad luck with any list that hasa chance at self damage, but he's certainly a lot of fun to play in furballs!

Hobbie Kilivan. Biggs. Pretty much every named X-Wing pilot is a beast.

eh...............

the X-wing itself has a really horrid defensive profile that I don't think can stand up to the deluge of fat turrets and the popularity of HLC

unless the pilot has a potent defensive ability (Luke, Tarn, and indirectly Biggs) their usefulness is by no means a guarantee

Between 3 agility and the evade action, the Tie advance had the opposite problem (its offensive could be best described as "adorably ineffective") which has thankfully been taken care of.

Regardless of the merits of the X-wing and its needed fix though, I'll say this: the Tie Advance has been worse off for longer :P

The named X-Wings have always been great, which is nice, but their main problem had been a lack of post-maneuver movement. I'm really excited about the Phantom errata because that had been their only major issue; making the Phantoms guess early takes care of that to a degree, and they're definitely strong choices again.

Still got a point about the generics though. For general dogfighting, I will always reach for a B-Wing instead for that one point more. If that point could be spent on something more useful than an R2 Astro, we might be able to have a proper choice of preference, and that is what an Aces pack could accomplish; not sure if that's the best medium, but it's an option.

Edited by Tsiegtiez

No love for Porkins?

I like the fat one. He runs nicely as a tanky build with R5-D8, HU and Stay on Target or maybe Expert Handling. Hes tougher than people think and can last a loooooong time if not killed quickly.

How has this turned into another bloody thread about the X-Wing. Seriously people. What the hell. Just stop already. Move on with your lives. For crying out loud.

You list a lot of add-ons which changed the game for the worse.

A number of those things were part of Wave 1...

eh...............

the X-wing itself has a really horrid defensive profile that I don't think can stand up to the deluge of fat turrets and the popularity of HLC

unless the pilot has a potent defensive ability (Luke, Tarn, and indirectly Biggs) their usefulness is by no means a guarantee

Between 3 agility and the evade action, the Tie advance had the opposite problem (its offensive could be best described as "adorably ineffective") which has thankfully been taken care of.

Regardless of the merits of the X-wing and its needed fix though, I'll say this: the Tie Advance has been worse off for longer :P

Agreed. The advanced fix is great and makes the advanced much more likely to see play.

The X is my favorite SW ship and the advanced has always had a place in my heart too. Ironically they have become sort of barometers of the meta; both multi-role, capable but not outstanding, both slightly out of place with advances since wave 1 and competition from other more specialized ships.

The wave 1 ships, the Y, Advanced and now the X have been improved. Hopefully the X Wing fix, in whatever form that takes, will bring the X back into the game as well as this fix has for the advanced.

You list a lot of add-ons which changed the game for the worse.

A number of those things were part of Wave 1...

It's probably best to stop engaging with someone who believes--or at least claims to believe--that barrel roll broke the game.

How has this turned into another bloody thread about the X-Wing. Seriously people. What the hell. Just stop already. Move on with your lives. For crying out loud.

We can fix this! How about if we discus how to fix ordnance instead?

But whats left to discuss once X-Wings and ordnance are fixed?

Tie Defenders, of course :lol:

How has this turned into another bloody thread about the X-Wing. Seriously people. What the hell. Just stop already. Move on with your lives. For crying out loud.

We can fix this! How about if we discus how to fix ordnance instead?

But whats left to discuss once X-Wings and ordnance are fixed?

Tie Defenders, of course :lol:

Defenders should be discussed first...

eh...............

the X-wing itself has a really horrid defensive profile that I don't think can stand up to the deluge of fat turrets and the popularity of HLC

unless the pilot has a potent defensive ability (Luke, Tarn, and indirectly Biggs) their usefulness is by no means a guarantee

Between 3 agility and the evade action, the Tie advance had the opposite problem (its offensive could be best described as "adorably ineffective") which has thankfully been taken care of.

Regardless of the merits of the X-wing and its needed fix though, I'll say this: the Tie Advance has been worse off for longer :P

Agreed. The advanced fix is great and makes the advanced much more likely to see play.

The X is my favorite SW ship and the advanced has always had a place in my heart too. Ironically they have become sort of barometers of the meta; both multi-role, capable but not outstanding, both slightly out of place with advances since wave 1 and competition from other more specialized ships.

The wave 1 ships, the Y, Advanced and now the X have been improved. Hopefully the X Wing fix, in whatever form that takes, will bring the X back into the game as well as this fix has for the advanced.

you forgot the other "A" ship :D

it took a bit, but FFG has gotten to every Wave 1 ship sans the core set ships (and if you ever want to make someone keel over with laughter, suggest tte need for a tie fighter fix :P)

Edited by ficklegreendice

Moar Tie Fighter pilots, please :P

Moar Tie Fighter pilots, please :P

that's not a fix, that's just a quality of life improvement ;)

I've actually been holding off on getting more than the six TIE Fighters I have because I've been expecting them to release a repaint for it.

I've actually been holding off on getting more than the six TIE Fighters I have because I've been expecting them to release a repaint for it.

I've actually been holding off on getting more than the six TIE Fighters I have because I've been expecting them to release a repaint for it.

As long as that repainted TIE comes with a Gozanti accessory.

eh...............

the X-wing itself has a really horrid defensive profile that I don't think can stand up to the deluge of fat turrets and the popularity of HLC

unless the pilot has a potent defensive ability (Luke, Tarn, and indirectly Biggs) their usefulness is by no means a guarantee

Between 3 agility and the evade action, the Tie advance had the opposite problem (its offensive could be best described as "adorably ineffective") which has thankfully been taken care of.

Regardless of the merits of the X-wing and its needed fix though, I'll say this: the Tie Advance has been worse off for longer :P

Agreed. The advanced fix is great and makes the advanced much more likely to see play.

The X is my favorite SW ship and the advanced has always had a place in my heart too. Ironically they have become sort of barometers of the meta; both multi-role, capable but not outstanding, both slightly out of place with advances since wave 1 and competition from other more specialized ships.

The wave 1 ships, the Y, Advanced and now the X have been improved. Hopefully the X Wing fix, in whatever form that takes, will bring the X back into the game as well as this fix has for the advanced.

you forgot the other "A" ship :D

it took a bit, but FFG has gotten to every Wave 1 ship sans the core set ships (and if you ever want to make someone keel over with laughter, suggest tte need for a tie fighter fix :P)

Well, we are getting that Twin Ion Engine upgrade. Maybe that'll be the TIE Fighter fix ;)

well now that this thread has become about Tie Fighters :P

how do you guys feel the generic tempest will stack up with the academy?

I really like Tempests against Turrets for AC + evade promising (most of the time) favorable exchanges, but 21 points makes them much more difficult to spam.

Maybe Storms might be the dominant generic, seeing as how they have game against B-wings because of how little b-rolls impact their offense?

well now that this thread has become about Tie Fighters :P

how do you guys feel the generic tempest will stack up with the academy?

I really like Tempests against Turrets for AC + evade promising (most of the time) favorable exchanges, but 21 points makes them much more difficult to spam.

Maybe Storms might be the dominant generic, seeing as how they have game against B-wings because of how little b-rolls impact their offense?

I think three Tempests might get too easily outmaneuvered by a turret, Fel, Whisper, etc etc. A single one represents a great use of the last 21-22 points in your list though, as it doesn't need a ton of support to be effective. As far as stacking up against Academy TIEs, well, they're going to do very different things. A pair of Academies do all right, but I usually run 3-5 TIEs in a list for the sake of numbers. If I've only got the 24 points left in a list, I'm more inclined to run a Doomshuttle or AC Tempest.

How has this turned into another bloody thread about the X-Wing. Seriously people. What the hell. Just stop already. Move on with your lives. For crying out loud.

We can fix this! How about if we discus how to fix ordnance instead?

But whats left to discuss once X-Wings and ordnance are fixed?

Tie Defenders, of course :lol:

E Wings....

Then probably whatever scum ships need love.

Hobbie Kilivan. Biggs. Pretty much every named X-Wing pilot is a beast.

Meh! Luke, Biggs and Tarn are probably the best for what they offer. The lack of native EPT makes 50% of the named X Wing pilots situational at best. Compared to the crop of new Advanced pilots half of the named X abilities look pretty weak and for similar prices.

Hobbie Kilivan. Biggs. Pretty much every named X-Wing pilot is a beast.

Meh! Luke, Biggs and Tarn are probably the best for what they offer. The lack of native EPT makes 50% of the named X Wing pilots situational at best. Compared to the crop of new Advanced pilots half of the named X abilities look pretty weak and for similar prices.

don't necessarily agree with this, since I believe the biggest difference is the ship's native profile being strictly superior with the addition of the system slot covering for the horrible 2-die offense

Of all the X-wing pilots, I don't have much respect for Garven or Hobbie but everyone else would be fantastic if the X-wing weren't so shite. Hobbie would be a miniature Keyan in a B-wing and a nifty E-wing. Jek would be absolutely hilarious in an E-wing or YT-2400, Wes would just be money even in a Z-95 if he were cheaper, Wedge would probably break any other ship in the game..

Of all the Advance pilots, I don't really care for the PS 3 despite the interesting ability and the restrictions on target-lock make me think Alozen won't be quite as good as he seems. Thing is, the Advance has gone from being a joke to being a very promising ship regardless of who's piloting. The X-wing just is just lacking in its base profile, ept or no.

I am excited about the new pilots and can't wait to get my Advanced back on the table.

Hobbie Kilivan. Biggs. Pretty much every named X-Wing pilot is a beast.

Meh! Luke, Biggs and Tarn are probably the best for what they offer. The lack of native EPT makes 50% of the named X Wing pilots situational at best. Compared to the crop of new Advanced pilots half of the named X abilities look pretty weak and for similar prices.

don't necessarily agree with this, since I believe the biggest difference is the ship's native profile being strictly superior with the addition of the system slot covering for the horrible 2-die offense

Of all the X-wing pilots, I don't have much respect for Garven or Hobbie but everyone else would be fantastic if the X-wing weren't so shite. Hobbie would be a miniature Keyan in a B-wing and a nifty E-wing. Jek would be absolutely hilarious in an E-wing or YT-2400, Wes would just be money even in a Z-95 if he were cheaper, Wedge would probably break any other ship in the game..

Of all the Advance pilots, I don't really care for the PS 3 despite the interesting ability and the restrictions on target-lock make me think Alozen won't be quite as good as he seems. Thing is, the Advance has gone from being a joke to being a very promising ship regardless of who's piloting. The X-wing just is just lacking in its base profile, ept or no.

I did write a longer piece about the different pilots, but snipped it down because this isnt really the place for more X Wing analysis.

Also agree with you. The advanced is better in raw stats, actions etc - barring its low offense, which hobbled it, until the new fix.

Hobbie is pretty situational unless you plan for the ONLY red move on the X Wing dial and have a TL in advance and your opponent helpfully sits in your post K turn arc. Also suffers from the R2-D6 tax, he'd be better with native EPT allowing him to max the use of stress removal. Hobbie, PTL and EU would be worth it.

Wes is situationally good and probably has had pretty good visibility (judging from this forum) in the role of "StressWes The Phantom Hunter" (VI, R3-A2, EU) because of his PS8. Absolutely agree that he is expensive for what he offers as if his target spends its token on Wes's attack his ability is wasted.

Wedge is offensively powerful but as you mentioned, 5HP under 2 green dice goes pop pretty fast and Wedge will be the priority target meaning its hard to get the most out of him. Gets better the longer he survives to pump out attacks.

Points spent on Biggs are effectively wasted (R4-D6 possibly the exception) and he does require you to build around him forcing you into a predictable range 1 bubble. Against any opponent with their stuff together, he will probably only extend the life of his 'principle' by 1 turn, possibly 2.

Garven would be sweet with a native EPT. Situationally useful as is, the 2 point tax of R2-D6 and VI allows him to buff PS 8 pilots. Otherwise pretty meh!

Porkins deserves some more love than he currently receives IMO. He can be very annoying and unless your opponent focuses him down quickly he can regenerate a lot of health with R5-D8 and Hull Upgrade (my best streak is 5 hull regenerated in one game). I can understand why people dont like the idea of taking a 3 hull fighter which plays russian roulette each time it uses its ability. But he definitely isnt top tier.

Luke is great and Tarn is great late game ship. Probably the best 2 for their points, bar Wedge who is great but struggles to survive long enough to live up to his rep :P .

As for the advanced. Juno is great. Despite my earlier concerns, I think you are probably right in that she wont break anything. Strom is probably going to be annoying as hell. Alozen is situational but pretty strong for that. Decent PS and EPT too. He will be great as a delivery module for Proton Rockets and/or Clusters.

Cozlet: He just needs to take target locks and survive long enough to make them count. Few small base ships have much more than 3 hull, so as soon as they take damage theres a 21% chance its a direct hit card (7/33). You could vape an E, A, or Scyk just by banking on that chance. He can do this at any range so long as he has a TL on that ship. Even if he doesnt turn a direct hit, its still throwing critical effects on a ship he doesnt even have to have attacked. If he isnt killed early in the game he could be really dangerous over several turns and the advanced is tanky enough to make this difficult. For 23 points? Thats pretty **** good.

(edited for clarity - or lack of caffeine)

Edited by phocion

phocion, I not sure we should factor how many turns a ship survives in the game into the points of the pilot/ship. That would be the same as saying a players experience and/or knowledge should impact the value/points of a given pilot/ship. Choosing the priority targets is part of player skill not the combat/defensive value of a pilot/ship combination. Note that this isn't the same as weighing its overall defensive value: hull; shields; agility; etc.

I don't think you are implying that but I'm not sure. Just ask'in.