This Sunday we will play a "macho men" x wing game ( ships + beer + tv soccer ). 4 players, the idea is to play Rebels vs Imperials, 6' x 4', two players per side. One player commanding a tie bomber force, another one with Y wings and the remainder free to choose "fighter" ships and upgrades. Casual play between friends but...loosers pay for the beer !!!
House rule 1: Target Lock is expended AFTER resolving the attack with ordinance
House rule 2: Experimental, one player wants to field test a upgrade card designed by a friend. IMPROVED ORDENANCE FIRE CONTROL (Upgrade Card, 2 points, Roll an extra red dice when.firing missiles or torpedoes
I will deploy my 4 tie bombers. There will be +/- 4 Y wings and for sure 3+ A wings.
Best ordenance options to clear the space of Rebel ships?.Cluster missiles against Y wings, but the best option to destroy agressive As?
I will deploy my full force of 4 tie Bombers
Edited by Hexdot