So I played a game last night and I was the Imps and my opponent was the Rebels. He flew 2 Neb's and a Tantive, I flew the meta 175 Imps. I got initiative and he picked opening Salvo.
I knew he had to pretty much destroy me to win, and I just had to destroy one ship. So stayed at Speed 0 for three turns to make him have to come to me, moved the next three turns and opened up and killed the ship I needed and won.
Now despite the win, I felt dirty. It was a strategy that I saw in another game I played but I was the Rebs and we played precision Strike so I slow crawled had my X-Wing's bomb got the Objective tokens I needed turn 5 and won of VP's.
Should you be able to stay at Speed 0 for more than a turn? Or should there be some sort of extra penalty for going to Speed 0. It's a tactic, but it's a dirty one and I felt gross taking the win for it.
