Decimator + Fleet Officer

By Hexdot, in X-Wing Squad Lists

Decimator as a "command ship" without ordenance, fire his 360 degree lasers and employ the Fleet Officer Action every turn. The plan is a simple one, fly the Decimator plus two other hard hitting ships in formation, one of them a "wingman" to remove stress.

I like Mayor Rhymer well loaded with ordinance as the wingman, But I have not decided the second ship. Sugestions? As a house rule when firing ordenance the Target Lock token is.removed AFTER the attack, and I simply love Tie Bombers. Casual play only.

You could always use a Black squadron TIE with Wingman, might save some points for more firepower/ships.

Wingman is probably not needed as the decimator has a good amount of green. I'd say add in an omicron group pilot with fire control system if you can but you are kinda limited if you load Rhymer too heavily. If you aren't set completely on the decimator then you could do something like:

Rhymer(26) - 34 total

Extra munitions(1)

Concusion Missiles(4)

Proton Rockets(3)

Soontir(27) - 35 total

Royal Guard(0)

PTL(3)

Autothrusters(2)

Hull or stealth device (3)

Omicron Group Pilot (21) - 30 total

FCS(2)

Engine Upgrade(4)

Fleet Officer(3)

You'll still have a beefy ship and 1 point left over. If you do want a decimator you could try a build I have had luck with at tournaments (2nd and 9th)

Chiraneau(46) - 57 total

Ysanne(4)

Expose(4)

Experimental Interface(3)

Howlrunner(18) - 20 total

Swarm Tactics(2)

Scimitar Squadron(16) - 23 total

Ion Pulse(3)

Proton rockets(3)

Munitions failsafe(1)

Doesn't have to be howlrunner as you can just target lock for chirpys action but people tend to see howlrunner and decide that she is the primary target so it might save your decimator some damage for a turn or two.

Wingman is probably not needed as the decimator has a good amount of green. I'd say add in an omicron group pilot with fire control system if you can but you are kinda limited if you load Rhymer too heavily. If you aren't set completely on the decimator then you could do something like:

Rhymer(26) - 34 total

Extra munitions(1)

Concusion Missiles(4)

Proton Rockets(3)

Soontir(27) - 35 total

Royal Guard(0)

PTL(3)

Autothrusters(2)

Hull or stealth device (3)

Omicron Group Pilot (21) - 30 total

FCS(2)

Engine Upgrade(4)

Fleet Officer(3)

You'll still have a beefy ship and 1 point left over. If you do want a decimator you could try a build I have had luck with at tournaments (2nd and 9th

I'd rather put Advanced Sensors on the Fleet Officer shuttle to ensure that it can use Fleet Officer and clear the stress every turn, even if it bumps. I'm not sure about the Engine Upgrade either. if you are Boosting, you aren't using Fleet Officer. If you aren't using Fleet Officer, you should have just brought something else.

Thanks a lot. Until the release of wave 7 we do not employ the cards contained in that wave. Target Lock removed after the attack, it works fine. I love interceptors, but my idea is expend.all the 100 pts in these three ships. Decimator + Rhymer + Omicron...a slow and the opposite of agile flotilla. Will it work? I will tell you

Edited by Hexdot

Wingman is probably not needed as the decimator has a good amount of green. I'd say add in an omicron group pilot with fire control system if you can but you are kinda limited if you load Rhymer too heavily. If you aren't set completely on the decimator then you could do something like:

Rhymer(26) - 34 total

Extra munitions(1)

Concusion Missiles(4)

Proton Rockets(3)

Soontir(27) - 35 total

Royal Guard(0)

PTL(3)

Autothrusters(2)

Hull or stealth device (3)

Omicron Group Pilot (21) - 30 total

FCS(2)

Engine Upgrade(4)

Fleet Officer(3)

You'll still have a beefy ship and 1 point left over. If you do want a decimator you could try a build I have had luck with at tournaments (2nd and 9th

I'd rather put Advanced Sensors on the Fleet Officer shuttle to ensure that it can use Fleet Officer and clear the stress every turn, even if it bumps. I'm not sure about the Engine Upgrade either. if you are Boosting, you aren't using Fleet Officer. If you aren't using Fleet Officer, you should have just brought something else.

Good Points. Engine upgrade definitely doesn't need to be on that list, I added fleet officer at the end when I remembered that he was the point of the list and didn't adjust it.