An interesting idea I've heard suggested would be to divide 8 victory points amongst your ships in a 100 list. You fly 8 ships, each one is worth 1 VP. You fly 2 each one is worth 4.
Someone pointed out that this would make killing a Z equivalent to killing Han in a 3 Z + Han list, but okay. You can point fort all you want but that fortress is only worth 1/4th of your list. You might have to actually you know, not run with it the whole game to get it to be worth flying.
2 ship builds would still be kind of point fortressey, but it wouldn't be as bad imo. You fly a 3 ship list against one and they've killed one of your ships and you've killed 1 of theirs and you're winning.
This is actually a really good idea.
My main problem with the partial-points system that everyone has been talking about is the paperwork involved. Even if you have really good software, you'd need the players to keep accurate records which would then need to be entered accurately into the software.
But this idea - VPs assigned to ships based on the ship count - is amazing. It changes the game from trying to kill a particular ship, to trying to kill your opponents list, while trying to preserve yours.