Maneuvering is a key part of the game and yet something the player is left to figure out for themselves. Some upgrades can open up new maneuvering strategies, but for the most part maneuvering is an art which the player must master mostly independently from the customization of their squad.
What are some of your favorite maneuvers (or combinations of maneuvers) to use?
As examples to get us started some maneuvers I enjoy include:
Using a Barrel Roll after a 2 (right angle) turn to end at a perfect right angle to where I began.
Using a Scum Y-wing's 4 k-turn maneuver in combination with "Genius" to drop a bomb as far from my starting point as possible.
Using any Y-wing's 4 k-turn after dropping a bomb to get a shot off at whoever was caught in it before making my next pass at them.
(Not playable yet) Using a Scum Y-wing with genius, bomb loadout, extra munitions, and a mine (proximity or cluster) to drop two mines on top of each other by dropping one after a maneuver on one turn and the second before my maneuver on the second turn.
Edited by Chris R