So I Played a 300pt game last night, and a situation arose where 2 neb Bs were nose to nose onto a VSD, all three ships at speed 1 and with less than a speed 1 distance between them.
Rammaing insued, for 3 turns, as none of the ships had the speed or manouvrablity to clear its opponent. So they just sat there and butted heads.
Finally, my opponent managed to ramp up the off centre Neb B to speed 3, but said he was going to jink it in and ram again from the side.
The Vic blew up before then, and its companion swooped in with gunnery team to blow both Neb Bs away with its front arc. However it did raise some concerns as to the validity of the ramming rules.
We concluded that if a ship can perform a manouvre that can avoid a ram at their current speed they must.
If they cant avoid it the ram happens.
if the ram is to repeat next turn due to ships positions and set speeds,they should be forced to change their command dials to navigate in order to clear the collision as quickly as possible in order to get back to the business of SHOOTING each other