Falcon now without C3PO was it a dumb purchase?

By bmwrider, in X-Wing

I have never used it, I found one in the store and grabbed it without thinking, perhaps it was a bad idea, I don't own C3PO and every 1300 list I see uses him so now I think I can't have a good list without him.

So what are some good 1300 builds without C3PO, any ideas would be very helpful, my list of ships is in my sig.

Edited by bmwrider

lol, no. Despite the current group think, Threepio is not required to play the Falcon. He's useful, sure, but there are alternative options that won't signifcantly hinder your usage of the Falcon.

pTL with Jan and Kyle is nasty, or Jan and recon spec if you prefer

"Necessary? Is it necessary for me to drink my own -"

Um, on second thoughts, let's not go there.

You don't need C-3PO. He's nice, but Chewbacca's pretty **** good too as Vorpal will tell you. This game has a grand total of one autoinclude card, which is TIE/x1. Everything else has alternatives.

"Necessary? Is it necessary for me to drink my own -"

Um, on second thoughts, let's not go there.

You don't need C-3PO. He's nice, but Chewbacca's pretty **** good too as Vorpal will tell you. This game has a grand total of one autoinclude card, which is TIE/x1. Everything else has alternatives.

As soon as I get my falcon I plan on running:

Chewbacca(pilot); han solo(crew slot, plan on proxying for now, and picking up the CR-90 at a later date), engine upgrade, millienium falcon title. 49 points.

*note i'm new to this so you may want to take another upgrade if you run this.*

Why does every list contain 3PO if it is not really needed to make the 1300 a good choice for my list?

Because people are sheep. C3PO is not an auto include it is just a brain dead easy play is all.

Does that mean the Falcon is junk with out him no not by a long shot.

every list has 3po because he is a little bit better than chewie, and 1 point cheaper. The falcon was good even before the corvette came out, and that hasn't changed. 3po gets a lot of love because he "feels" like he is doing more than he does, but it does make it near impossible to kill in the late game.

Play around with it and have fun.

Why does every list contain 3PO if it is not really needed to make the 1300 a good choice for my list?

Because what everyone else is doing is not necessarily right. Besides, an 89% efficient list in the hands of a good player beats a 94% efficient list in the hands of an average one. Sure, maybe 3PO's a little bit better in most situations. Doesn't mean you'll automatically lose.

(Outside of Epic.)

Not sure which you're referring to.

Edited by TIE Pilot

Because people are sheep. C3PO is not an auto include it is just a brain dead easy play is all.

Does that mean the Falcon is junk with out him no not by a long shot.

It's not that people are sheep. It's that the card returns anywhere between three and four times its value. So, if a person owns it, it would be tough to put any other card there, not unlike PTL on Soontir.

It depends on your list.

Chewie is a flat 2-health-back-immediately.

3PO provides a 5/8 chance of getting an evade result every evade roll. In order for that to significantly improve on '2 health', you need to be hit (IE., uncancelled hit result) at least four times. At the fifth turn with an uncancelled hit result, 3PO pulls ahead of Chewie. At four turns of taking uncancelled hit results, Chewie is better.

Sooo...don't load up Han as the super-dreadnought-must-be-your-last-ship-standing, and instead use him as just part of a list alongside other pilots (Corran is a good choice), and then Chewie is a more solid bet as crew.

C-3PO provides 1 thing that is a rarity in X-Wing which is a game governed by random dice: Certainty in 1 aspect of the game.

Any part of a game that involving randomised effects (i.e. attack and defence dice) that can be manipulated into a guaranteed effect provides a lot of information and stability into a certain style of gameplay.

This of course does not mean that C-3PO is an auto include, in terms of raw power a comfortable argument could be made that Gunner or Luke Crew are inherently more powerful, but this is like comparing apples with oranges, different effects and vastly different costs are associated.

I guess what I'm saying is that the beauty of this game is that there is no 1 correct/best/unbeatable Squad. C-3PO is 1 of if not the most common upgrades that you will see on a YT-1300 simply due to its efficiency in what it does for its cost. If you’re trying to Min/Max your squad, it's a hard argument not to play C-3PO but there are certainly Squads that have done well without it.

C3PO isn't necessary, however, if you play against it, or when you do actually get a chance to use the card, you will understand why it is used in every build. It increases the YT1300's durability without any hoops or predictable movement choices, which is very useful.

I would just try to proxy the card for practice play and borrow from friends if you take a YT1300 to a tournament, if you find you like using the card. Just based on what this card has done for the ship in the tourname scene (where it was a less than average performer before C3PO or combos that give multiple free evades per turn), I think the ship is better with it than without it. Others might be able to convince you otherwise though!

Nah, everyone should get at least one of everything.

Great way to keep your local store buying from their distributer.

I play it all the time with Jan and Recon. For more umph I also run Cracken in his Z and give the Falcon another evade for a total of 1 focus and 2 evades.

I won store championships without c3po in my list because i was going to borrow my buddies and then he couldnt make it. Since then I have my own c3po and run it everytime. C3po is one of the best choices. What i ended up running instead was recon specialist so i had a focus for both gunner attacks or offense and defense. Also a really good build is the chewie leebo draw their fire determination list. Falcon was a great ship before c3po and continues to be great with or without him. Just find what works for you.

A couple of other points. 3PO+Falcon Title requires two attacks in 1 round to do decent damage. He is especially effective against 2-3 ship lists, something that the pre-phantom-nerf meta saw in abundance. It also means that a ship with 2 attack dice can't touch the falcon one-on-one unless they get close (somewhere they don't want to be), while Chewie just represents an extra round of survival in that situation. All this leads to C3PO being a much more effective end game monster than Chewie.

C3PO is why people sometimes talk about fighting the Falcon as a race against the clock and it's meant both literally (Falcons with 3PO are sometimes hard to kill at time) and figuratively (you need to kill him while you have the firepower left to do so).

Edited by AlexW

41a3aa84f9db2059b7d0d2e90d23a5094c812831

It depends on your list.

Chewie is a flat 2-health-back-immediately.

3PO provides a 5/8 chance of getting an evade result every evade roll. In order for that to significantly improve on '2 health', you need to be hit (IE., uncancelled hit result) at least four times. At the fifth turn with an uncancelled hit result, 3PO pulls ahead of Chewie. At four turns of taking uncancelled hit results, Chewie is better.

Sooo...don't load up Han as the super-dreadnought-must-be-your-last-ship-standing, and instead use him as just part of a list alongside other pilots (Corran is a good choice), and then Chewie is a more solid bet as crew.

I'm not saying Chewbacca is a bad card, but there are a lot of reasons 3PO consistently performs better.

Edited by AlexW

You don't need C-3PO. He's nice, but Chewbacca's pretty **** good too as Vorpal will tell you. This game has a grand total of one autoinclude card, which is TIE/x1. Everything else has alternatives.

Chewbacca has a guaranteed value of 2 additional hit points in total. Threepio is worth 0.625 extra hit points each round. So, on average, Threepio is better than Chewie if you're likely to survive more than 3 rounds of focused fire (that is, at least 4 rounds, and I was ninja'ed).

How likely that is depends on how good you are at evading enemy firing arcs and what other defensive upgrades you have (if any. It also depends on how many ships your opponent has and how efficient they are. So in the late Wave 5 metagame, when people were running a lot of defensive upgrades on the Falcon and the metagame was dominated by small lists, Threepio was typically one of the most effective defensive upgrades you could buy. If lists get bigger and more powerful Threepio's power will shrink, although early Regionals results suggest that if it is happening it's not very quickly.

But you certainly don't need Threepio to be effective, particularly if you're not aiming to use the Falcon in highly competitive tournament play.

Edited by Vorpal Sword

C3P0 is good in the current metagame, in timed matches by professionals, against specific lists.

Throw a gunner on Han, though, and you have the original powerhouse.

C3PO is nice. Must have no. The card I see missing from this post is Lando. Not a guarantee like C3PO but a fun gamble that might get you 2 evades. (sadly I get blanks when it counts)

C3PO is nice. Must have no. The card I see missing from this post is Lando. Not a guarantee like C3PO but a fun gamble that might get you 2 evades. (sadly I get blanks when it counts)

But then you come back around to isn't it stronger to take c3po on the yt-2400 and use lando and c3po combo. Really though the odds just arent great on lando.

C3P0 is good in the current metagame, in timed matches by professionals, against specific lists.

Throw a gunner on Han, though, and you have the original powerhouse.

Erm. Gunner on a ship with 3 attack dice and no FCS? That seems a bit expensive.

OP: For competitive platy, I wouldn't recommend running the Falcon without C-3P0. Chewbacca's not a bad poor man's replacement, but the Falcon is mostly about gaming the MoV in timed events and Chewie's of limited help in that department.

You experiment with, say, Kyle Katarn and PtL, but that seems like a waste on a big base with 3 attack die.