So crunch-wise the 2nd ed of Dark Heresy is pretty much okay: character generation is nice, some weapons and talents are tweaked, some changes and additions are kind of clunky (how to generate fate points, Subtlety etc) but still I would say that it's a good job ..
But fluffl-wise ... is it just me or is the Askellon Sector way more boring than 1st edition's Calixis Sector? Just a bunch of more planets, more cults, but it all feels a bit repetitive and redundant. I just perused The Enemy Within and it strengthens my conclusion: there not a lot of really interesting new ideas, concepts or storylines compared to the 1st edition. The Enemy Within can't hold a candle to Disciples of the Dark Gods, for example. Basically now it's all just variations on a theme with little originality. The recycled artwork seems to underline this.
What do you think?