I am actually in the middle of a Star Wars session and we have a debate on how Force Powers are used.
Jedi Player wants to use the Force Power: Move. He has purchased at least one Rank in Magnitude, Strength, Range and Control.
Side 1) In order to use the Magnitude, Strength and Range purchases (the Jedi Player has already purchased with XP) it would cost 4 white force dots (when rolled on the dice) to use Force Power Move with Magnitude (Number of targets affected), Strength (Increase Silhouette Size) and Range (Upgrade the Range of Force Power: Move).
Primary Reason: The Jedi Player must decide which upgrade to activate based on the white dot successes he rolls.
Side 2) When using a Force Power, each upgrade purcahsed does not increase the cost in white dots. Force Move requires 1 white dot to activate, no matter what upgrades have been purchased. If Magnitude, Strength and Range have all been purchased, and the Jedi Player wishes to use those that he has purchased, it still only costs 1 white dot to activate a successful Force: Move.
Primary Reason: Mechanically, under Side 1's assumption, when using Misdirect, if the Jedi Player wanted to use Misdirect (Basic), Range, Magnitude, Duration, Strength, Control and Mastery (even at the most basic levels equaling a total of 75 xp) would require 7 white dots to activate. The Jedi Player as a new character and spending all 75 Points in Misdirect would not be able to accomplish this, because they only have 2 Force Dice to roll.
Sorry for the length of the post, wanted to be specific. Any help in working this out would be appreciated.
Thanks