Reading the rules of the Gank from "Lords from Nal Hutta", i got some idea for Droidmodifications.
Droids right now are very "unrestricted", which is fun, but one thing i missed were excessive droid modifications.
I'm not talking of upgrading a droid to a combat or slicing master, but if you think of r2-d2 he is full of stuff like tools and fireextingusher and other stuff, but he can not talk proberly.
Enough of my bad english, here are some ideas:
PC Droid starts with only 125 points but 5000 credits of Droid/Bionik Stuff and 10 Hardpoints instead of 6
Basics for a Droid:
Vocabulator: 1000Cr, 1HP, Rarity: 6
Droids are able to speak, or could be used as replacement (Darth Malak)
Arms: each 1000Cr, 1HP, Rarity: 6
Without arms, a droid has an encumbrance treshold of Brawn+1, for each additonal arm the droid gets +2
Legs or Wheels: Free
or
Repulsorunit: see Jetpack, 2HPs
The droid can fly, counts as jetpack
Light Casing: Soak 1 Free
or
Heavy Duty Casing: Soak 2, free, 1HP
or
Military Casing: Soak 3, 2500Credits, 2HP, Rarity:8 restricted
Build in Tools:
Tools: 3500 Cr, 4HP, Rarity 6
build in Toolkit
Medical: 4000 Cr, 4HP, Rarity 6
build in Medkit including StimInjector
StimInjector: 500 Cr, 1HP, Rarity 6
one use per session, 1 build in Stimpack
Cyberbrain Upgrades:
TransLang III communications module: 3000 Cr, 1HP, Rarity 8
Fluency in 6 million forms of communication: Get 1 Boost Die for Knowledge:Xenology
AA1 VerboBrain: 5000 Cr, 1HP, Rarity 8
Remove one Setback Die on any Negotiation or Charm test
MDF Motivator: 5000 Cr restricted, 1HP, Rarity 8
Remove one Setback Die on any Coercion or Discipline test