Hi.
I wonder if someone tried this, and if with some minor changes it's possible. I have many quests unplayed, mainly for the expansions from the first edition. With the conversion kit it can be done?
Thanks in advance!
Hi.
I wonder if someone tried this, and if with some minor changes it's possible. I have many quests unplayed, mainly for the expansions from the first edition. With the conversion kit it can be done?
Thanks in advance!
As I understand it, the Conversion Kit only consists of Hero Sheets and Monster Cards detailing the heroes and monsters used in 1st Edition. If your doing 1st Edition quests with 1st Edition materials that you already have, then you don't need the kit.
No, it's not what I intended to mean, sorry. My question is if considering the rules from the second edition, and having the conversion kit (to change the monsters traits) is it 'playable'.
I know that some features are not available on the second edition, like conquest tokens, glyphs and such, but I wonder if with MINOR changes are possible to transfer the quests. What do you think?
Thnaks for replying.
I know that some features are not available on the second edition, like conquest tokens, glyphs and such, but I wonder if with MINOR changes are possible to transfer the quests. What do you think?
I did a quck and dirty conversion of 1E quests, here:
http://www.boardgamegeek.com/filepage/89054/descent-1e-quest-conversion-package
It's basically just recreating the necessary rules from 1E to make the quests work in 2E. I think this is about as "minor" as you can get.
You can also try my Legendary Play Variant Rules . They are meant to allow you to use as much of your first and second edition materials as possible with the second edition rule set.
Cheers.
I see, that's what cames to my mind. I'm going to look it deeper, thanks a lot both of you
They are currently uploading the 1st edition adventures converted to second edition in the quest vault.
For clarity, "they" is Crohum (and friends?) Not FFG.
Looks like a good conversion, though. Sort of kicking myself for re-introducing Conquest rather than using the fatigue idea Crohum has. =P
sorry, I meant "we"