Fast Play

By Mike1975, in Star Wars: Armada

So a lot of people have talked about doing really large fleet battles. Replaying the Battle for Endor level. Once we have the units in hand to do that....that battle using RAW will be a long and drawn out affair. What suggestions would you guys have to speed up gameplay in that situation?

Reduce or limit ship upgrades?
Move and Act in subgroups/squadrons of ships?
Ignore the shields per facing and just use total shields on a ship?
etc......

One person per ship, and instead of using the plastic bases you hold your ship in the air. Run around a large grass field saying things like "shooom shoom!" to indicate you are going fast, and "pew! pew! pew!" when you are attacking. An attack is resolved by the attacker declaring "I got you!" and the defender responding by falling down on the ground or yelling back "No you didn't!" or "Nuh uh!" Disputes are then resolved by the attacker saying "Did too!" and the defender saying "Did not!" repeatedly until one party yields.

I think this might get more responses in the general forum.