Has anyone had chracters that had different amounts of XP.
I know some GMs would want to avoid it, but does it makea large difference?
I guess i can see a highly skilled char would have more options for decisions open to them but their base stats are unlikely to vary too much.
The campaign I would want to run would involve ccharacters having to leave,join, and be created at different points and then possibly rejoin or cross between parties at different points.
my thinking is your fighting against the empire you want as many allies as possible and you want as many people too be as strong as they can be.
Eg. Character realizes she is force sensitive after 15 adventures, after 21 adventures finds someone willing to guide them, so they leave the EOTE style sub-campaign and join the F&D sub-campaign