Which Maps work better with what builds.

By zhentil, in Star Wars: Imperial Assault

I have played a bunch of times lately and it seems that having the right number of moves is key no matter what map. BUT it seems that certain maps really favor specific builds. I know Data Heist you NEED high movement and actions in order to get that stupid door open lol. I am just wondering if anyone else has opinions about certain maps and such.

Builds for who? Imperial or Rebels?

Regardless, there are way too many factors that would influence your decision. And the way the campaign is set up you pretty much have to work with what you get.

Smuggling Goods and the Holocron map from the core set both favor builds with a lot of movement. Officers and probe droids can often pick up two objectives and turn one of those in for points on turn one.

Sorry i wasn't too clear for what i was asking. I was asking about movement and such. Like what builds favor movement more than actually confronting your opponent. Smuggling Goods like you said is one that favors movement and yeah the Probe Droids are pretty good with that.