Pirate Hideout
Interrupt : When a Vehicle unit is dealt damage, place 1 of that damage on this enhancement. Then, if this enhancement has 4 or more damage on it, discard it.
Rebel Assault
Action: Deal 2 damage to a target enemy unit or objective. (Limit 1 per turn.)
If my opponent plays Rebel Assault on my vehicle can I prevent 1 or 2 damage with Pirate Hideout?
Thanks!