How will WHFRP3 handle NPCs?

By Gunmetal1986, in Warhammer Fantasy Roleplay

How will NPCs be handled by the rules? For example, Lets say I have a High Elf PC who is royalty and obtains a retinue of several High Elf NPC archers as his bodyguard.

Will I have to use another character sheet to represent the NPCs or will there be a status or talent or equipment card that represents an NPC? ...or will there be a generic stat line for regulr High Elf archers in the rulebook?

Thanks for any info.

The Adventurer's Toolkit is listed as having character sheets (cards?) and maybe other stuff for NPC's. So if you just have the basic kit, you'll probably have to use archaic paper and pencil . But the GM guide has a bestiary, and the WFRP bestiaries have always included basic stats for human enemies.

I imagine this would also depend on your particular game and your GM. In my games, if the character's hired some random person, coach driver or something, I would just use the first stats I found that were close enough. For more important people, or if a nameless person somehow became more important to the group, I would actually go through and decide what careers they had gone through and how many advances.

I just hope to Krull that there is a sample NPC/pc for each of the careers...

jh

From the careers cards that I have seen, it looks like most things can be statted out on the fly. And a few generic skills and a name will make do for minor npc's anyway.

I would love to see a pack of cards with NPCs on it. Sort them into a Ultra Pro Magic Card Box and you have a whole town of NPCs ready to pull out when needed. A GM's dream ...

Tang86 said:

How will NPCs be handled by the rules? For example,

I guess there will be a "NPC o´meter" in form of a puzzle-counter where you can track his stance, his loyality and the frequency of his motions. :)

PzVIE said:

I would love to see a pack of cards with NPCs on it. Sort them into a Ultra Pro Magic Card Box and you have a whole town of NPCs ready to pull out when needed. A GM's dream ...

Great idea! This would be a great miniexpansion for any game not just WFRP3. Although the way FFG is presenting the game it would fit very well with the mechanics.

In my games, I always keep a list of pregenerated names for NPCs not important to the main plot. When I need an NPC, I give him the first name in the list and introduce the NPC appropriately so that the players have more difficulties deciding whether the NPC is important or not. Still, it is difficult to manage this if suddenly I'm in need of stats for the NPC, as I would need to go to the appropriate page in the rulebook for the standard NPC stats and they would be standard.

A deck of cards with different pregenerated characters would be a great idea. It would be nice also to organise them by "NPC type" such as combat NPC (guards, thugs, ...) or mainly non combat ones (innkeeper, shop owner, ...), and each of them would always come with slightly different stats.

I suggest that, if FFG or someone out there decides to create such a thing, each card should come with 4-10 different possible names, so that not all Halfling innkeepers in the world are named Frodo...

Emirikol said:

I just hope to Krull that there is a sample NPC/pc for each of the careers...

jh

If FFG do that it should be as a free PDF download or maybe some fans will do it.