Yes, I'm serious. Stop laughing.
The K-Wing can put damage cards onto enemy ships early (via Proton Bombs, more on this in a bit), and unless its dial is truly terrible, SLAM should make it an incredible arc-dodger, with the caveat that it cannot actually attack.
At all.
However, the Saboteur can proc after the SLAM action with either an Experimental Interface (stressful, but can still activate when SLAM maneuvers collide) or with the Advanced SLAM drive (non-stressful and one point cheaper, but only activates when you don't collide), and can turn that frown back up.
Now, as far as flippage is concerned, there are 3 categories of damage cards:
Those that flip facedown after their effect
Those that flip facedown as a result of an action
Those that stay faceup, barring certain ships/upgrades
Category 1 Crits:
Minor Explosion
Thrust Control Fire
Munitions Failure
Blinded Pilot
24.24%
Category 2 Crits:
Structural Damage
Console Fire
Weapon Malfunction
Damaged Sensor Array
24.24%
Category 3 Crits:
Damaged Engine
Direct Hit
Minor Hull Breach
Damaged Cockpit
Injured Pilot
Stunned Pilot
51.51%