So the AT-AT will work like the AC-130 in Battlefield? Non-PC controlled, but allows you to man the guns and you are able to spawn out of it. Correct? The thought of fast-roping out the side of an AT-AT is pretty awesome.
Sounds like it. That, or the movement controls you have are forward and backward.
You don't get why we are caught up on the lack of space battles??
Really?
Maybe because this is STARwars...
I remember the tech demo from the original SW BF 3, it had you jump into an x-wing then fly around a bit shooting stuff on the ground then fly up into space and battle up there.
No sky box.
All free flowing.
And that was back in 2008 (ish)
Just imagine what DICE could do now if EA let them
Battlefront 1 lacked space battles and was better for it. SWBFII's space battles, under the hood, suck. Why doesn't Battlefront 3 have space battles? The reason's simple: they went to so much effort to create the game's four environments (that's not four maps, they made a lot more than four maps, they're just all (afaik) on Endor, Hoth, Tatooine and Sullust) that they wanted to show off their vistas. That, and an overhead sky battle's a lot more epic than a ground-to-space transition which is literally a case of changing the skybox. I saw a Battlefront 2 mod do it.
As for EA holding them back, they've been working this since Disney bought LFL. I don't think they've rushed it. People just want to hate because it's EA, and nobody wants to believe in EA just to get stung like Mass Effect, Sims 4 and Dragon Age.
One thing that upsets me is the inevitable DLC. CoD and Battlefield can milk me for my money, sure. But EA/DICE know they can milk MILLIONS from Star Wars fans. I just wish there was some honest, fly casual, "we're gonna actually sell you the whole game and not squeeze your wallet for DLC content that should've already been there" marketing plan for Battlefront. But we all know that ain't happening in this galaxy.
It sounds like their DLC plan is new worlds though, which I'd be okay with provided the base game comes with enough maps on its four planets (they've said it's a lot more than eight) to not feel like a DLC shaped hole.