it's going to have a restriction in range
2ndry weapon turrets aren't idiotic like their primary counter parts, or at least they aren't yet
the "twin" name leading into 2 attacks ala cluster missiles is a very interesting idea. I would love to see a Range 2-3 anti-turret turret sporting two 2-dice attacks to drill through low agility fatties. If the fatties get too close to bridge the doughnut hole, the rest of the squadron gets range 1 shots.
Bs and Ys getting shafted are acceptable loses to getting that cancer out of our games. Would probably require HLC prices, though, and kavil would probably break it in half...
Edited by ficklegreendice