Gamewise what i see here is tgat it depends on the point cost. And i think FFG can only do it wrong here, it's a lose/lose situation really...
If they make it 19 or 20 points base, well then it could be decent.
It has no mobility and the same poor defensive stats as an X-Wing. But if you could bring 5 then it might be worthwile.
But then i would be really disgusted because if such a ship is worth 19 or 20 then the X-Wing was worth nothing more and badly costed from the start (and i really think that is the case). And we would then have a better version of the most iconic Ship in Scum, while having the Ship that gave the whole game its name still not fixed and utterly inefficient.
If however the base pilot cost is 21, well then unless it has a wonderdial, it's just as bad as the X-Wing. No illicit upgrade can fix this. That would be sad for the ship really and show that FFG is not listening.
I think that Movement after maneuvers are really important, but on cheaper ships it's not quite as important as on the really expensive ones.
Edited by ForceM


