Well, there we were, liking the Basic Descent we decided to do the jump, and go for a Campain.
And, scrolling over all the Addons, we decided to get those too!
Now i'm here, sorting decks, sorting _Contents to "player box" after actually runnign a first test-run of the increased amout of rules, with 4 heroes, in the "ToG" dungeon of Jitd.
Hrmm,a s Overlord i kinda disliked it, and so i ask myself if i did somethign wrong, if we play somethign wrong in the rules of question, and if the Campain will have the same "problems.
____________________________________________________________________________________________________
Balance:
As Overlord one quickly learns : the Mobs that ar einside the room as the heroes open it, won't be there at the end of their turn.
Thats a rule, thats something you get used to.
YOU(OL) win your game by
-exhausting their resources and slowly starvign them with traps (ya right, forget about that, in vanilla they have enough resources and time to go buy health potions and laugh about that spiked-pit-damage)
-killing them with spawns: Kirga,Thorn with spiritwalker, a breath-rune, and a guard order. Feat Cards that just slay whatever gets trough that, or hands them extra armor so you can not kill them.
-killing them with evil plans that seperate them: ambush as the last hero gets activated: Move the Oger. Now he is in Range to, in my round, be raged and "Knock back" two heroes into Rang eof my beastmen. [which will be breated down anyways next turn as we all know] Again, a featcard-attack killed my ogre before he even came to a swing. Wasted 9 threat and 2 cards.
-killing them in the final encounter as your endencounter has enough extrahp/armor to stand the 3 Attacks (after they have killed their way through the monstershield (nordes of things), didn't reach him (Spiked pits), and had 1 hero less (Paralysing Gas). Both traps where canceld, the Breathweapon killed the shield in 1 blow [the Blastrune i destroyed before with a crushign blow), and the final encounter was done.
-Dumb Hero mistakes: which will decrease in quantity.
Looking at that new treasures, new Heroabilitys, and especially feats, took 3 ways of killing Heroes from me, only leaveing Traps. Which they can now disable. On top of that, with them slaying my spawns instantly and not every dying or gaining damaged, there is hardly a way to slow them down. So they gain more than 1 feat per round per player [1 glyph 1 treasure per room.]
To Counter that, i as overlord, how have gained:
treachery, to:
-change runes, which they don't need, as i can not kill them.
-Change in cards: which are worthless as they can counter them easily
-especially the spawns with killign the full horde with the higher quantity of available mage-area-attacks. [might be only spiritwalker+Guard]
migthier monsters:
-*cough* they still die as the heroes notice them, as far as i came to see them in action.
-the heroes get immune to them "ghost my ass!"
13 "new cards" for my OL deck without Treachery cost:
-oh joy, 13 new cards to decrease the possibility to draw what i need
-oh great, more than 4! more rounds till they loose 3 conquest because my deck is at end! [Do i always scale down to 36 Cards? I can not find a rule stating that anywhere, please! tell me i did overread it.
It would change things a lot gettign rid of 13 of the most useless cards, leaveing only 36 "sometimes usefull" ones.
________________________________________________________________________________________________
So, looking at that mess, i found:
-descent a balanced game before the expansions. [We had a solid about 1/1 statistic through 20 sessiosn, outside of "the heroes got to learn the dungeon"]
-it utterly broken with all expansions, when outside of the campain, but that was just 1 sole game .
-no chance to see how "bad" it was for the heroes. [With Altar and/or Well only]
Did we play feats wrong? [1 per Glyph, 1 per treasure inside Jitd dungeon, 3 at start]
What of my experiences will change while in the Campain?
How should we try to compensate those feats outside of the campain in jitd, or are they actually nessecary and i'm just a whiny bastard with a bad day?