Let's talk Bossk

By Sparklelord, in X-Wing

"When you perform an attack that hits, before dealing damage, you may cancel 1 of your [crit] results to add 2 [hit] results."

...

Wellllllllll, I'm not going to lie, I hadn't really paid attention to the limitation of 1 crit before I started posting this; instead, I hastily made my way to the computer with delightful thought of Marksmanship+Mango Cannon+Merc Copilot shenanigans to possibly turn 3 hits into 6 damage, if they found their mark.

Reality continues to ruin my life.

That said, Bossk is the first crit dealer who doesn't care about shields on the target; you know, as long as the crit you have in mind is Direct Hit or a successful Minor Explosion each time. (Among the best crits to score anyways.)

Mangler Cannon might be auto-include on him, what do you think? Since you're limited to 1, and The Mango gives you 1, there's little else I can think of to capitalize on the ability in as simple of a way.

I'm pretty sure that you won't want to pair him with Calculation; the crits have to have made it through uncanceled by defense dice before you can activate his ability, after all. Marksmanship is a thought, however; with only 1 agility, defensive focus is the least likely thing you'll need.

Merc Copilot at Range 3 is too finicky (you know, unless that limitation of 1 wasn't there), but you're once again tempted by that Range 3 HLC shot with said Merc Copilot that could, say against a Y-or-B-Wing, nail 5 damage into the flying coffin's lid with relative ease...

Autoblaster doesn't find a home on him, because the opponent can cancel crits before canceling hits with that cannon. Ion and Flechette cannons aren't any more useful with Bossk than anyone else, either, since the dice result cancellation comes after determining the attack hits, which is also the timing for Bossk's ability, so there's no way to add more damage with those guys. (You either cancel all results for the cannon first and can't trigger Bossk because there's no crits left uncanceled with which to do so; or you cancel the crits with Bossk to add 2 hits, and then cancel all dice results.)

And then there's the half-priced Z-95 that comes with it, if you take the title. Not quite the equivalent of adding 2 hull and 2 shields, since you lose some attack in the process, but still probably something to keep an eye on. Almost certainly better than a Dead Man's Switch.

Plus, there's the Bossk crew card. What do you think, will he be like Dash pilot vs Dash crew, and essentially be the opposite ability?

"When you perform an attack that hits, before dealing damage, you may cancel 2 of your [hit] results to add 1 [crit] result"?

Much less useful than the Bossk pilot, if it works that way. Here's hoping it's more like the Vader pilot vs Vader crew, and have some completely unrelated ability.

Seems like a great ship, and the point-cost leaves a lot of room for a min-swarm. I'm thinking Calc+HLC+Recon spec+K4. This is the first Scum ship with 2+ crew slots, the combo of Recon and K4 is finally possible. Bossk's ablity+HLC+Calc could equate to 5 damage, which is nothing to laugh at. Staying at R3 could be an issue pending his dial, so using blockers or Ion is probably going to be imperative, but I think it can work.

Bossk - 35(55)

-Calc 1

-HLC 7

-Recon Spec 3

-K4 3

-Title 6

(Illicit of choice)

Seems like a great ship, and the point-cost leaves a lot of room for a min-swarm. I'm thinking Calc+HLC+Recon spec+K4. This is the first Scum ship with 2+ crew slots, the combo of Recon and K4 is finally possible. Bossk's ablity+HLC+Calc could equate to 5 damage, which is nothing to laugh at. Staying at R3 could be an issue pending his dial, so using blockers or Ion is probably going to be imperative, but I think it can work.

Bossk - 35(55)

-Calc 1

-HLC 7

-Recon Spec 3

-K4 3

-Title 6

(Illicit of choice)

I vote Hot-Shot Blaster. There's still a good bit of arc that he doesn't cover. This is, of course dependent on what else may be unrevealed.

Also want to point out with that combo you will:

Take a green maneuver- free TL

Focus - receive 2

Spend TL(if needed)

Convert 1 focus to crit, which then becomes 2 hits

Convert rest of focus to hits(if needed)

And you still have a crew slot open for...Greedo?

On Bossk, I think I may actually prefer Marksmanship to Calculation.
You want that [KABLAM] to be uncanceled, and so you want the other focii as hits as well.
Also, he's only got 1 agility, so the defensive nature of the focus is lessened greatly.

Also, Bossk + Greedo is bleeding hilarious.
"Yeah, my [KABLAM] became two [boom]s, but you're still taking one of them faceup."

On Bossk, I think I may actually prefer Marksmanship to Calculation.

You want that [KABLAM] to be uncanceled, and so you want the other focii as hits as well.

Also, he's only got 1 agility, so the defensive nature of the focus is lessened greatly.

Also, Bossk + Greedo is bleeding hilarious.

"Yeah, my [KABLAM] became two [boom]s, but you're still taking one of them faceup."

The 2 focus is to spend one for Calculation, the other to convert the rest of your die to hits. With an HLC and the TL from K4, you have a **** good chance of getting 4-5 hits every shot.

A lot really depends on the dial. A Decimator-esque dial is probably best case; I don't think it is known for its maneuverability. As such, especially if cannons are limited to front arc, limits the value of Bossk's ability potentially. Engine Upgrade is probably a clue as to what you need to get the thing to move.

A lot really depends on the dial. A Decimator-esque dial is probably best case; I don't think it is known for its maneuverability. As such, especially if cannons are limited to front arc, limits the value of Bossk's ability potentially. Engine Upgrade is probably a clue as to what you need to get the thing to move.

True. Guessing green ones. Hoping for a red full stop.

Anyone considered the possibility of running all three names pilots, more or less naked? Toss the pup on bossk and call it a day.

Says you may cancel 1 of your crit results. So, the most you could get is 4 total hits...you can't cancel more than 1??

:huh:

Says you may cancel 1 of your crit results. So, the most you could get is 4 total hits...you can't cancel more than 1??

Once Per Opportunity rule, so nope; just the one.

Says you may cancel 1 of your crit results. So, the most you could get is 4 total hits...you can't cancel more than 1??

:huh:

HLC=4 dice. hit, hit, hit, eye.

Calculation turns eye to crit

Bossk turns crit to 2 hits

Greedo turns 1 hit to faceup card.

5 hits potential hits, at least 1 faceup.

...then the crit is a direct hit!

Woohooo!!!!

Btw, is the picture on the Bossk crew card "Bossk actually SKINNING SOMETHING??"

...scary...wonder what that picture looks like upclose once its out...

**** it, just give him EI+Expose. Bossk is now the Death Star.

Did anyone else notice the boost info card in with the hounds tooth. I'm guessing it gains the boost action from that maneuver upgrade card next to the ion something's.

Outlaw tech+calculation anyone.

Did anyone else notice the boost info card in with the hounds tooth. I'm guessing it gains the boost action from that maneuver upgrade card next to the ion something's.

Check the other side of the Ion somethings. ;)

Did anyone else notice the boost info card in with the hounds tooth. I'm guessing it gains the boost action from that maneuver upgrade card next to the ion something's.

He comes with Engine Upgrade.

**** it, just give him EI+Expose. Bossk is now the Death Star.

This could actually be a thing. A K4 Droid would make clearing the stress extremely profitable. Just need a way to generate consistent criticals...

Edited by DR4CO

Bossk 35(54)

Expose 4

Mangler 4

Experimental Interface 3

Recon 3

K4 3

Greedo 1

Inertial Dampeners 1

Warthog+Ions x2(46)

4 dice with a focus and TL and a free crit that turns into 2 hits...Cheesus. Crust.

Would also like to try wingman on a z-95 or the new fighter.

Edited by Stilgod

Is the Ion Pr----- Ion Protection or Ion Probe Launchers- Removes 1 Hit from attackers Ion Roll ?? Large-Ship Modification Only?

Or the one i have my money on:

Ion Propulsion System - perhaps adding HITs to Ion rolls or Adding Ionization instead of an attack

Edited by George304

I like his ability, it's a counter to chewies ability since Bossk was a wookie hunter.

I like his ability, it's a counter to chewies ability since Bossk was a wookie hunter.

Coincidence? I think not. I wonder if his crew card ties in as well.

I like his ability, it's a counter to chewies ability since Bossk was a wookie hunter.

Coincidence? I think not. I wonder if his crew card ties in as well.

Discard to deal 2 damage to the defender?

Any thoughts as to what the new firing arc is, you can tell from the pictures of the pilot cards that the attack symbol is a bit different from normal?

Any thoughts as to what the new firing arc is, you can tell from the pictures of the pilot cards that the attack symbol is a bit different from normal?

It has auxiliary arcs stretching out to 180 degrees. He'll be a brutal tactician carrier