Hi,
Relatively new player and have a question about buying gear. It's clear that to locate items based on their rarity you make a skill check, Negotiation in the case of legal purchases and Streetwise in the case of illegal ones. What's not clear to me is the cost.
Under the Negotiation skill description, there is an implication that a Negotiation check can reduce the price of the purchased item: "Any time a character wishes to purchase goods or services, he must either pay the seller's asking price or utilize the Negotiation skill." There is no other sentence or further explanation as to how this might apply to buying items. For selling, it is stated that extra successes on a Negotiation check "may be used to increase the acting characters profit by 5% per success."
In the Gear section, pages 150-151, there is no description of buying item price being variable anywhere, although there is again a lot of discussion about PCs selling items and how skill checks may affect the sale price (2 successes to raise to half price, three to 3/4, etc.).
So how are you guys doing this, since it seems to be left up to the GM? Do you consider extra successes or advantage on the skill check made to locate the item and have those affect the price? Do you make a second skill check, one to locate the item and one to haggle for it? In either case how much do you allow list price to be reduced? Or do you always have PCs buy at exactly list price, and just have one skill check to locate the item?
I'm leaning towards two skill checks. One to locate the item (streetwise or negotiation), and one if they want to haggle that is opposed check against the seller, with the second check always being Negotiation regardless of whether item is black market or not.