So I'm looking through the preview for the ordnance fix.
There's Extra Munitions, which is effectively 2 points to double the shot of every equipped munition. That's missiles, torpedoes and bombs. However, unlike a fix card you only get one copy per expansion, which I can't say overjoys me. You'd think them being plus size packs you'd get two like we did with Autothrusters.
So what does Extra Munitions do?
Its most obvious benefit is for the K-wing, TIE punisher and TIE bomber. Double bombs for the TIE bomber for two points, and any other missile or torpedo it chooses to equip doubled. I think the loaded TIE bomber just became amazing: it can now carry so much stuff it'll likely never need to use its primary and for a reasonable price too. The TIE interdictor can carry, with Extra Munitions, a grand total of four bombs, four missiles and two torpedoes. The K-wing gets one less missile slot. It l
Other ships benefit less. The Y-wing and B-wing can double their torpedo (or bomb for the Y-wing) for two points, essentially reducing the cost of Proton Torpedoes to 3, Ion Torpedoes to 3.5 and Advanced Proton Torpedoes to 6. This essentially constitutes a four point discount on the APT Nera. The VT-49 can, for two points, carry a second bomb, and with the Slave I title the Firespray can double its bomb and missile capacity (although for maximum bombing you still need the Andrasta title).
The Z-95, X-wing, TIE advanced and A-wing get nothing ordnance-wise from this wave. Their ordnance slots remain junk. Or do they?
I said a few posts that while I expected a rules change or maybe a modification, I wouldn't be surprised if FFG decided that a mechanical change wouldn't do the trick. This wave comes with a lot of new torpedoes. While they can't use the Conner Ne, Cluster Mine or Ion Bomb, the Advanced Homing Missiles and Plasma Torpedoes may be intended as cheap, viable and effective ordnance in the vein of Flechette Torpedoes.
So yeah, I'm not sure where the ordnance fix stands: the ol' X-wing with a proton torpedo still seems as bad an idea as ever. There's definitely some awesome new stuff in here, but I can't see this Wave making ordnance something you'd include on a non-bomber based on the current information.
This is definitely a bomber fix, but for me, the jury is out on an ordnance fix until we see what Advanced Homing Missiles and Plasma Torpedoes do.