Ummm No... its a TIE only upgrade.. meaning it is good on ALL TIE ships.. it isn't a fix for just one of them... seriously... besides.. the defender needs no fix.. 4KTurn... no fix needed....
That doesn't mean it's milage won't vary depending on the TIE model it's equipped on.
Take the R2 Astromech for example. It has one set of rules, it can be equipped by the Y-Wing and X-Wing, yet it has a more pronounced effect on the Y-Wing.
Now imagine this TIE upgrade had the same rules as the R2 Astromech. It would seriously enhance the TIE Defender, but it's effect on a TIE Interceptor would be negligible at best.
But, on that note, there looks to be an interesting EPT in the Kihraxz:
Ligh(tning)
Ref(lexes)
Scum Only?
After you (reveal a white)
or green (maneuver? turn? on your)
dial, you (may discard this)
card to (turn your ship)
180°. Then (receive a stress)
token aft(er completing the)
(turn)
AKA the Psuedor's Loop.
Edited by FTS Gecko
