I am currently developing a custom campaign where the PCs will be prisoners working in a mine on the Imperial fortress world of Prakith. The prisoners are going to discover a lava tunnel which is large enough to provide them a hidden underground base with access to the outside world. Leaving the planet or even getting supplies on the plant is going to be extremely difficult (requiring missions to be carried out to acquire them).
My idea is to set this up as a guerrilla warfare “Hogan’s Hero’s” style campaign where the group will be completely isolated on a hostile planet and being prisoners in the mine is their only cover to avoid capture.
The nature of this campaign necessitates that the players begin with no equipment or finances besides basic mining supplies used by the prisoners. As I do not desire to handicap or jip the players in this game I have been trying to think of sufficient compensation to offer them in exchange for not receiving these starting resources. One possibility is awarding XP immediately after character creation.
What do you all recommend?
P.S. this campaign will be run as play by post if anyone is interested in participating. Though I will not begin recruiting until the other game on the site I use has completed their recruiting. (2-3 weeks)
Edited by swrider