Can OL not activate the monster?

By WarfareD, in Descent: Journeys in the Dark

Simple question, but I couldn't found the answer fot it. Can OL not activate monster or monster group on his turn? For example, monster got bad status or staying inside bard's damage aura. If he got 1 hp, he'll die in the beginning of his activation before doing anything. But if he'll skip his turn, he could block some passage and will force heroes to spend additional action.

Everything has a turn. So you have to activate it, even if you choose to do nothing. What would be the point of conditions otherwise? There are certain scenarios where monstets don't activate but those are usually in specific qiests and usually when something happens.

Following OP's line of thought,

Can the OL use a monster to attack another monster?

e.g.: A Goblin taking out a 1hp Ettin.

Omnislash is correct. Look at the very top of page 11, base game rules.

What would be the point of conditions otherwise?

Well, you have to choose between suffer 1 dmg and make 2 actions with monsters. That is not the same as ignoring conditions, right?

Following OP's line of thought,

Can the OL use a monster to attack another monster?

e.g.: A Goblin taking out a 1hp Ettin.

Can't understand what it has in common with my question.

Anyway, as far as I remember the rules - no, the same as heroes can't attack heroes. Also I can't see the reason why would OL do that?

Omnislash is correct. Look at the very top of page 11, base game rules.

Thank you! Will check it a bit later.

What would be the point of conditions otherwise?

Well, you have to choose between suffer 1 dmg and make 2 actions with monsters. That is not the same as ignoring conditions, right?

Following OP's line of thought,

Can the OL use a monster to attack another monster?

e.g.: A Goblin taking out a 1hp Ettin.

Can't understand what it has in common with my question.

Anyway, as far as I remember the rules - no, the same as heroes can't attack heroes. Also I can't see the reason why would OL do that?

Well, having a 1hp large monster at the end of OL's turn can be a tactical issue in some cases. (blocking, monster passive ability, etc.) If the OL can take it down and reinforce it at the end of his turn, it can prove useful in some situations. I don't have a specific example other than theorycraft at the moment.

Also, some quests may have special rules that could make such an action interesting for the OL.

Can you be more specific about were this has been clarified in the Rule Book?

I looked for it yesterday but could not find the answer.

You right, that could give some interesting moves. Anyway:
"The target space must contain one enemy figure as the target of the attack." (Rulebook p. 12)
So the only way to go is to use the blast.

Edited by WarfareD
Activate Monsters : The overlord activates each of his monster groups, one at a time, in any order he chooses.


Rulebook, p 8.

Edited by Atom4geVampire

Following OP's line of thought,

Can the OL use a monster to attack another monster?

e.g.: A Goblin taking out a 1hp Ettin.

Not directly, no. Nor can a hero legally target another hero for an attack.

However, both sides can indirectly attack their own team through other means, such as Blast.

Edited by Charmy

Man, I really shouldn't post on here with my phone. Anyways...

Heroes can't ignore conditions, so why should monsters be allowed to do the same?

Man, I really shouldn't post on here with my phone. Anyways...

Heroes can't ignore conditions, so why should monsters be allowed to do the same?

Right. Heroes can choose not to stand up when down, but even then they have a turn- they just perform no actions.

Man, I really shouldn't post on here with my phone. Anyways...

Heroes can't ignore conditions, so why should monsters be allowed to do the same?

Right. Heroes can choose not to stand up when down , but even then they have a turn- they just perform no actions.

The OL can choose not to reinforce, if he wants.. :P