Imp large ship build

By heykidoverthere, in X-Wing Squad Lists

So, a friend of mine and I were toying around with silly concepts and came up with this... turns out its not actually that bad. Fly each Lambda on the edges of the map with the Decimator handling the center (so glad the imps finally got a turret); slow rolling all of them. Any comments or suggestions on how to improve on this simple build?

100 points


PILOTS

Patrol Leader (50)
VT-49 Decimator (40), Darth Vader (3), Gunner (5), Anti-Pursuit Lasers (2)

Omicron Group Pilot (25) x 2
Lambda-Class Shuttle (21), “Mangler” Cannon (4)

Manglers on otherwise naked shuttles seem a waste of points...I quietly shake my head whenever I see an opponent plopping a shuttle with some sort of cannon but no way to turn around (via advanced sensors at the least, and engine upgrade if points to spare). I think in my however many games vs. shuttles with cannons they have gotten 'at most' 2 shots all game...and that's me flying a list that doesn't care about arc-dodging so much. Typically 1 shot is what you can count on (if that vs. really dodgy ships)

Edited by blade_mercurial

Noted.

I want to try to continue to utilize the Decimator, but perhaps I could come up with a dual Deci build vice using the two Lambdas? Any thoughts or builds for a good version of that?

Why hasn't anyone said Decimator + Firespray-31? I bet you could find a sick aggro driven build with those ships.... i think i might try and put one together now... :)

Cut the Manglers and trade them for Gunners while taking the Gunner off the Decimator and upgrading it to Oicunn.

Or just a plain Patrol Leader with two aggressive Engine/Gunner Omicrons.

Edited by ObiWonka

Patrol Leader

Omicron with Fleet Officer

Bounty Hunter with Rebel Captive

Is a beastly list, slightly less so now that auto-thrusters are out, but the BH doesn't care (at R1-2).