Obligation for Credits game tonight Apr 19

By durek_7, in Star Wars: Edge of the Empire RPG

Hi all

We are starting our first game of EotE.

After the first little intro which the group ship gets quite trashed they get a little money for a job (artefact retrieval; not sure how much to give them cant find a price guide) they will visit a used shipyard.

They will need to borrow some credits for a purchase as well as use up their "savings".

Problem are:

#1 How much does 5 or 10 Obligation give them post creation for a credit loan from organised crime?

#2 As stated earlier is their a chart or rough guide i missed reading the book for credit for services or such?

Please help

Thx

Borrowing money for a ship should be a huge Obligation that can either be assigned to the group instead of an individual, or spread among the characters as they see fit. Personally I lean towards 1 Obligation = 1,000 credits, but that's just me. They might want to save up some money first, or you could have them get lucky and catch a windfall. The best way to handle this would be during character creation; have them all take Obligation (Debt) as their starting Obligation and have that be for the money they borrowed to buy a ship. That way you won't have to worry about the "exchange rate".

Dangerous Covenants have a list of the sort of payment you can expect for various mercenary-style jobs, while Fly Casual has ways of calculating how much money is made from smuggling. I think Far Horizons had some money-generating suggestions as well, but I don't exacly remember right now.