My Warhammer Fantasy Roleplay group recently finished a campaign (with me as GM) so I thought I may as well run a campaign of Dark Heresy while waiting for the 3rd edtion of WFRP to come out. Though there is one problum: one of my players knows nothing of the 41st millienum or warhammer 40k. Now let's make it clear that he dosen't read the rule books (because I own them and because he dosen't want to read them).
I have a list of things I want him to know before and possibly during the game so I need him tell him while putting it in terms that he could understand without it taking hours to explain everything (becuase he usually wants to get the game right after character creation). So without further delay here is my list:
1. I want him to know what it means to be an acolyte of the Inquistion. I was thinking of giving a secret agent anology ( you are a secret agent for the most powerful orginization in human history). Would this give him the wrong idea? Are there any other ways I can explian what an acolyte does without taking too long?
2. I want him to know how different life in the Imperium is then life in current day America (how different the culture is, how brutal the Imperium really is).
3. I want to show him how technology works differently then in our world (I want to explain the ideas of the Adeptus Machanicus and the machine spirits).
4. I want to show him how space travel is different (He has already watched every Star Wars movie and already gets the concept of hyperspace but I have to show him that the warp is different. I also need to show him that starships are different from thier Star Wars counterparts apperance-wise and function-wise)
In addtion to explaining the setting to my players I need to decide the Ordo of the Inqisitor. I was thinking of either Xenos or Malleus. Mostly becuase my group is probubly getting used to chaos cults and I wanted a change of pace. I know I could get some varity from Xenos but what about Malleus? How could I get some good anagonists if daemons are so rare?