The Best Team Combinations
So, just wondering what people are thinking about teams right now? Does anybody think they have the ultimate team?
Here's the team I'm thinking about.
Fire Ragnar - Death Nina - Earth Rashotep
This is what I'm thinking to be the best team:
Fire Ragnar: Fire Ragnar is used to send out and kill 7 handers easily. Ragnar, has the best abuse of his own support, especially Heir to the Storm and
Stormhammer. Build turn 1 with such cards as Enraged Golem, Heir to the Storm, In Search of Plunder, Brooding, etc, then next turn, use Crushing Embrace.
Calculation:
Crushing Embrace (5 damage, 0 vitality lost)
E with Brooding (6 damage, 1 vitality lost)
E with In Search of Plunder, commit brooding (8 damage, 3 vitality lost)
E with Berserker Rage (13 damage, 6 vitality lost)
E with Enraged Golem for a theoretical +4 damage (17 damage, 6 vitality lost)
E with Heir to the Storm's first E destroying Enraged Golem (20 damage, 6 vitality lost)
E with Ragnar, committing In Search of Plunder (23 damage, 8 vitality lost)
E with Heir to the Storm's second E (31 damage, 8 vitality lost).
As you can see, a relatively small investment grants you a 31 damage Throw, dealing 16 if it is fully blocked, and with 2 cards in the card pool, passing a
Fire Shadow or Leg Slash is simple. Either way, Ragnar is used to basically kill off 7 handers, and play his aggro game at a more controlled pace against others.
Death Nina: Death Nina functions as the "I don't know what to expect" deck. Although at this point in UFS not much can ever really come as a surprise, Nina is one of the more flexible and surprising characters, and no matter how much you've seen the deck in action, you will never know what the top 4 cards of your deck are until they bite you in the ass. Nina has an ability that gets around Rashotep and taunts JJ into overextending. One may say it's game over when she faces a deck with anti-discard, but that's what makes Nina such a wild card; she doesn't HAVE to fall victim to anti-discard if she's smart and is using more intelligent discard such as Purple Army Suit and the Void E on Wipe the Floor (which helps with the regular E if they don't have anti-discard). Off Death she can use the control given to her by Intimidating Presence (keep their staging area in check, nice n' slow), Purple Army Suit (amazing pro-Nina selective discard), Ka Technique (blanks any troubling Regretful Existence, etc), the list is big. All in all, the only way to truly counter the deck is to hear about how it plays inbetween rounds.
Earth Rashotep: Although it may seem simple enough, Rashotep to be used as the control, unfun character to face against, he is ran off Earth because of his ability to double amazingly well with King, losing Double Crown for Jaguar Mask, and losing One-Handed Rooster Grasp for Cobra Clutch/Flinging Half Nelson. Rashotep does exactly the job you'd think he'd do: ruin the game for the unlucky opponent to face him. One-Handed Croc, Double Crown, Ka Technique, Ancient Burial, and Rashotep completely cover a staging area by blanking anything problematic. King sides in to play the aggressive game when necessary. He murders 7 handers, especially if you sided in your Reverse DDTs, and LOLs at 6 handers by using the unrestricted King of the Ring and Cobra Twist to limit what they draw.
I love this team because it doens't fall victim to a lot of expected cards.
Some other good teams (that I won't go into huge detail about) include:
Death Jin Kazama - Death Kazuya Mishima - Fire Astrid (Balanced aggro)
Fire Hilde - Death Tira - Life Cassandra (7 hand aggro)
Void Rashotep - All Steve Fox - Life Lu Chen (Defensive team)
Death Zhao Daiyu - Void Cervantes - Chaos Algol (extremely crazy/misunderstood team)
Anyways, I include some common match-ups for MY team below to explain why my team owns face. Otherwise, post your favorite team and why you think it's best!
Common match-ups:
Hilde: Ragnar smashes her skull. A Nina going second can use her F to snipe Dual-Wielding, Purple Army Suit to declare it, Valued but Not Trusted to stop Hilde instantly. Rashotep blanks her if not Pommel Smashed, for Pommel he has Torn Hero to commit Hilde. Only a Good Hilde (yeah right) can use Torn Hero, so Rasho stuns any Fire Hilde, which is likely what she'll be ran off of.
Astrid: Ragnar has to learn to control his rage, and not pray on one attack. However, Ragnar has a hidden talent: Stormhammer says vitality lost, meaning a cocky Astrid that reversals and omega pumps it but doesn't kill him is only asking for Stormhammer CRUSH on his next Desperation Embrace. Nina definitely needs her A-Game face on, because she doesn't particularly have any strategy against Astrid. Unknown Son helps to RFG weapons, Proficient Sniper as well. Nina can also side into Nightmare or Kazuya to control Astrid's foundation happiness. Rashotep is a no-brainer against Astrid, and while one may say she still has Paying Respects, I say he still has Ka Techniques.
Paul Phoenix: Ragnar likely has to play defensive, unless of course he gets a huge upper hand over Paul. With Ragnar versus Paul, since Fire 'nar has no defense against Stun, he's likely going to rely heavily on his Desperation First F to get revenge on the Phoenix, who likely over-extended during his last turn to bring you down there. Nina has Perfect Sense to keep him somewhat in check, doesn't care about being committed, and has EASY Proficient Sniper and Purple Army declarations. Rasho has Torn Hero, and plays the Stun game on a similar level to Paul, who doesn't have defense against Stun. Also, since Paul isn't likely to run much draw, King can Cobra Clutch-Twist + King of the Ring him basically every turn, and can side in MAC if running it to stop Financial Distress.
Kazuya Mishima: Ragnar definitely doesn't like this fight as foundation-based as he is. It's going to be a very thought-provoking match, as the opponent may be RFGing themselves, they're also setting back Ragnar way too far a page. Of course, if Kazy doesn't blow up the world and kill you, Ragnar is the king of SMASH! Oh yeah, Ragnar can side into Astaroth, who just LOVES being behind in building! Nina is an auto-win. Sniper them, discard copies (when you know they don't have Hunt is On), Purple Army their Kazuyas or Spinning Demons, play the discard game against
him ftw. Rasho sides into King for this one. A smart Kazuya won't attack a Rasho if they intend on blowing up, and Death really has no foundations Rasho cares too much about blanking (because Kazy will be ran off Death, duh). Siding into King helps because Death has no draw (I don't believe), meaning Clutch/Nelson-Twist + King of the Ring owns his soul, and as King can tutor AND play Throws without control checks, he can afford to be behind in the building game.
Jin Kazama: Another sideboard into Astaroth against Jin. Jin will likely build quicker due to his control bumping, which can be canceled by Astaroth's R
(AFAIK, Jin's F constitutes modifying a control check). With Jin's F constantly in check for not being used, he has to play a slower game than he's used to, meaning you've already got him playing somewhat at your pace. Furthermore, Ragnar's Fire build works great with Astaroth whom loves blowing stuff up for damage. Nina is another auto-win IMO for the same reasons against Kazuya. Not as much of one since Jin kills quicker than Kazuya, but the fear of having your stuffs blown up is alleviated when you realize he's but a mere beatstick that you can Sniper his copies. Siding into Nightmare may help keep him in line. Rasho is interesting because he CAN blank Jin, but by the time you do, he is likely already good to go. As such, against such an aggro character with assumedly next to no draw, King is likely to see play here, using Half-Nelson for aggro and of course Twist-Ring to limit Jin's shoddy draw.
Nightmare: Doesn't matter if you use Ragnar or Astaroth, both aren't particularly afraid of Nightmare. I think Astaroth would be best since he doesn't fear his stuff being destroyed nearly as much. Kinda anything goes match, but Ragnar and Astaroth simply have better aggro than Nightmare, and more health. Nina kills his Knight Breaker, Purple Army claims Midnight Launcher, very simple to play a game agains a predictable character when you're a prediction character. Rasho LOLs at his character's existence, blanks his Balances if he's off Death, Stuns him to oblivion, and Throws him down. He then sides into King for the lawls, controls his draw, and puts him to shame.
Steve Fox: Ragnar find his redux annoying, but EXISTS to get out of it. Steve can throw his puny punches Ragnar's way, but he'll regret it when Rag's at Desperation. Rag can also side into Astaroth for more consistant damage out of Kulutues*. Nina mills through his punches, either by discarding them, or attacking, and he blocks right into a checked attack and cries. Siding into Tira can overwhelm Steve faster than his E can overhwelm her. Rashotep is ultimate against Steve. Blank his punch speed on his turn, blank his defense on yours. Depending on how the match goes, King can clean up the match if Rasho didn't meet expectations.
King: Ragnar is annoyed by King, but King's prominent damage helps Ragnar emo himself to Desperation. Ragnar just has to play his aggro game better than King ftw. Nina has an easy job: F to discard Twists, Sniper to declare Twist/King of the Ring, Army Suit Twists/Half-Nelsons, there you go. Rashotep stomps King into utter oblivion. King has no defense against Rashotep whatsoever, and Ancient Burial Ground blanks the unique Jaguar Mask, effectively making King's whole decktype die.
Generic Earth Aggroheads (Ragnar, Astaroth, Siegfried, Bryan Fury, etc): Earth isn't too fun for Ragnar since Fire is more of a RAA RAA ATTACK symbol whereas Earth actually has some tech (Hero, Regretful, Ka, etc). Still, aggro versus aggro is a matter of building, draw, and die roll. Not much to say there. Nina has an easy time tagging cards and using her discard since Earth's only anti-discard sucks against Nina. Rasho steamrolls all of the chars I mentioned, Kas any repeating damage pumps (Plunder, Brooding, Stand Off), and then blanks their Torn Hero and Stuns them down.
Lu Chen: Check if he has momentum. If he doesn't, you're likely good to swing. If he does, lead with Pommel, but what for impending Hero-Balance. Chen is definitely going to give fits to the lumbering giant, but outside of Wrath of Heaven, he doesn't have a truly defined kill, meaning you can play relatively recklessly without too much fear of retaliation by means of death. Nina Purple Army's reversals and War Between Sisters+Wipe the Floors blocks. As he relies purely on blocks, and doesn't have particularly good anti-discard, he dies to a smart Nina. Rasho does what he does best: kills archetypes. As Chen does nothing on his turn, Rasho can FINALLY do something he never does: blank something OTHER than a character during their attack.
That concludes! Hope you guys have enjoyed.