I thought people might post here an area of the game that they'd like to see more detail about. I don't know if/ how well FFG monitors the forums, but maybe they can use this to help guide future articles. I'm sure they've got their own plans, but maybe if everyone here is wanting to see the same thing they'll change one up.
We've already seen how the dice pools work, which included an example skill use. We know (I think) that Weapon Skill is now a skill and not an attribute. I'd like to see more of how combat will work. Is it opposed rolls or vs. a target number? If the latter, what is that target number based on?