Theme matters in this game, but FFG have so far been good stewards in that respect. I'm willing to extend them some credit for that, and wait and see how well the K-wing and TIE Interdictor Punisher carry it out.
Design and aesthetics matter in this game, too, but FFG have also been good stewards there. Their modelers have made some ships I thought I wouldn't care for into things I'm happy to have on the table. So I'm willing to extend some credit there, too.
But at the end of the day, new ships are part pre-painted miniature and part rules package. And while I have some issues, small and large, with what they've done in the past, I'm happy the direction the game is going lately and with a couple of their high-profile decisions, and that means there's a good chance I'll like the effect of the new heavy bombers and Scum ships on the metagame.
So even if the TIE Interdictor Punisher wouldn't have been my first choice, and I wish the K-wing didn't have pylons on top of pylons and turrets in two different, equally silly places, I think Wave 7 will be just fine.
