I've seen lots of ideas thrown around, read a bunch of threads... its seems like all these issues revolve around going to time, and more notably, the "slow player" who intentionally stalls to beat the clock.
So in a slow play environment, we know that favors two fast ship builds. Players with fast ships could plink off an opponents ship (which is worth 12+ points) and get a full win by running the rest of the match. Or there was the game last year that caused such a stir because someone "fortressed", got a lucky kill right at the end, and won. And then there's the slow players, who intentionally run out the clock for reasons. All 3 of these aren't really the intention of FFG, and seem to all be examples of not-fun play.
Assuming we standardize on 75 or 90 minute matches, what would things look like if the only way you scored the full 5 match points was to fully defeat your opponent in the time allotted? If you went to time, depending on points you would get a modified match win - or 3 match points. What would change about fleets then? How would it affect the meta?
I would think that highly defensive builds may be chosen less, because you still have to make the cut to top 8 before going to time doesn't matter. I believe that typical defensive builds sacrifice offense, in the hopes that they can outlast opponents while getting the win through killing 12 points more than the opponent. In swiss rounds seems to be the only place this might affect things.
History: I've played a couple years now, and have rarely brought a meta-defining fleet to a tournament. I have also rarely went to time, and try and play as fast as I can because I'd like more mental breaks than the 10 minutes you get to move and setup again. I typically build more glass-cannon type fleets because of this, and play more aggressively. Win or lose, t typically happens pretty fast for my games. I have also very rarely seen your typical "slow player", or someone purposely run out the clock because they were in the lead. Maybe I'm just in an awesome area for real good games?
Edited by jonnyd