Thoughts on secondary feats

By player1465698, in Descent: Journeys in the Dark

Will feats encourage heroes with diverse skills to diversify their weaponry a bit? Will Nanok starting the game with 'Shoot for distance' encourage him to buy a sling? Can't knock a melee hero killing a skeleton from 10 squares away. ***** in the armour suddenly makes those throwing knives for Corbin look worth 50 coins and Sweeping blow will make Ispher get that dagger, if not a sword or walking stick.

Nine Fighting feats are for melee attacks only. Four Subterfuge feats are for ranged attacks only. Only two Wizardry feats are for magic attacks only. Is this perhaps redressing the fact that most Fighting skills benefit all heroes, whereas many Wizardry, and especially Subterfuge, are specific for their area?