Last session.....arrgh.
Okay here's the situation. In last night's game bad perils roll causes PC acolyte to go daemonhost. Only other person present was Inquisitor. Inquisitor not willing to just kill daemonhost or let stay in possession of acolyte (largely b/c the inquisitor needs that particular acolyte as bait for capturing a much more powerful daemon which acolyte had previously made a pact with).
So the Inquisitor (who is a sorcerer, although none of the acolytes knew this before last night) uses the major arcana Daemon Wrack to force a control test, beats the daemon by many DOS on the opposed willpower and forces the daemon out of the acolyte.
However, I was left trying to decide about the physical changes inflicted by the Daemonhost transformation. Would they remain, would they just vanish when the daemon left, etc. As this whole incident was result of perils roll gone bad I really hadn't thought this out in advance.
So what I came up with on the fly was have the acolyte make a toughness/willpower mutation test for each change, if sucessful it goes away with daemon.
He sucessfully made 4 out of 5. What he was left with was wings.
Now I need to decide whether the Inquisitor will let him keep the wings or make the acolyte have them surgiucally removed. Also if I let him keep them, I need to decide whether to make them functional, how restrictive to be on governing the game mechanics for attempts to conceal them, etc. etc.
Any ideas or suggestions?