I was ... stunned ... when this question recently came up in one of my games. In EotE/AoR, no mention is made of droids being immune to stun. In the WEG and d20 SWRPGs droids are immune. Did FFG/Lucas Arts change this?
Droids and stun
there is zero precedent of stun setting being used on Droids, in the entire EU. never not once ever not done. in the movies we only have once case of stun being used at all. (AFAIK)
From what I gather, stun setting disrupts the neural pathways of most carbon based lifeforms. it is a form of Ionization, but isn't specific to droids, but sentiants
in my game if you did use stun on droids it would do stun damage to strain, and not wounds, but be reduced by soak. Simple, quick easy, and rather pointless to do.
I've always felt that droids had pretty resilient circuits equipped with overload and surge protections, something humans don't have. Stun settings was scramble them for a moment or two but then return to normal. Unless the weapon was an ionization blaster like the Jawas used in A New Hope against R2.
Unless the RAW says otherwise Stun, or any effect for that matter, effect all PCs and NPCs the same way regardless of race or other sources of info.
Edited by FuriousGregFor game balance reasons I treat droids the same as organics unless the rules specifically state otherwise. So yes, my droids can get stunned and get increased attributes from the Doctor's Stym Specialization talents.
I take it for granted that droids are immune to the Stun setting quality. If you want to knock out a droid, use ion weapons - the game is full of them. Ion weapons inflict strain damage on droids and do nothing to organic characters, while stun weapons do strain damage to organic characters and do nothing to droids. Seems pretty straightforward to me.
I take it for granted that droids are immune to the Stun setting quality. If you want to knock out a droid, use ion weapons - the game is full of them. Ion weapons inflict strain damage on droids and do nothing to organic characters, while stun weapons do strain damage to organic characters and do nothing to droids. Seems pretty straightforward to me.
Sure, that can make sense. But I would call that a houserule if not in the books.
Stun could easily be said to mess with a droid`d circuits to make it simple. Human nerves and nerve endings are just circuits too, and the brain a complex computer, in a manner of speaking.
I take it for granted that droids are immune to the Stun setting quality. If you want to knock out a droid, use ion weapons - the game is full of them. Ion weapons inflict strain damage on droids and do nothing to organic characters, while stun weapons do strain damage to organic characters and do nothing to droids. Seems pretty straightforward to me.
I wouldn't do this because it's too easy to Munckin, Droids are already quite effective without this added resistance at no cost. At the very least I would require that a Droid use up a Cybernetic Implant to be insulated against Stun (not effective against Ion though) if it means that much to the Player. In this game a PC is a PC and all the RAW applies equally unless otherwise noted. I don't particularly need a logical explanation (it's all made up in any case) for why the Stun setting works on Droids, the RAW is enough.
Edited by FuriousGreg
in my game if you did use stun on droids it would do stun damage to strain, and not wounds, but be reduced by soak. Simple, quick easy, and rather pointless to do.
How is this any different from using stun weapons on non-droids?
Indeed, by RAW, stun works fine on droids, while Ion works even better. (Most ion weapons are stronger for cheaper) Really, it's unlikely to be a major issue unless your party regularly goes up against stun-based riot police or the similar.
Otherwise, We'll just have to wait for Ezra to get fed up enough to shoot Chopper before we'll know for canon.
Stun works on Droids.
Any other solution gives an unnecessary advantage to Droid PC's
For those of you that claim that droids should be affected by stun settings because you want organics and inorganics to be 'balanced', note that ion weapons work on droids but not on organics. To be 'balanced', droids should be immune to stun settings just as organics are immune to ion attacks.
Asides from the above, from wiki: " Stun was a type of attack designed to leave a target incapacitated yet unharmed for a set period of time by overloading the target's nervous system." Droids don't have a nervous system whose chemical balance can be easily disrupted for extended periods.
Droids are already quite effective without this added resistance at no cost.
I don't agree with this (and I think it's been quite mechanically disproven over the years), but I also don't think droids are inherently immune to stun. Not that it's ever come up in a game because nobody particularly cares about "killing" droids unless they're somehow useful, and enemy droids rarely are.
I also don't think droids are inherently immune to stun. Not that it's ever come up in a game because nobody particularly cares about "killing" droids unless they're somehow useful, and enemy droids rarely are.
You haven't had the player of a PC droid ask about it yet. Or have a player ask what happens if they fire stun bolts into a melee comprised of other PCs and enemy droids. Per RAW, at worst the PCs would take some strain while the NPC droids would take wounds , since they aren't nemeses. Or run into a bunch of droids and 'kill' them all with a stun grenade.
Another point to consider is that blasters srnt the only things with stun. Sonic rifle and Repulsor rifle have every readon to nonlethally affect droids. Conversely, there is only 1 personal scale ion weapon in the entire game.
For those of you that claim that droids should be affected by stun settings because you want organics and inorganics to be 'balanced', note that ion weapons work on droids but not on organics. To be 'balanced', droids should be immune to stun settings just as organics are immune to ion attacks.
Asides from the above, from wiki: " Stun was a type of attack designed to leave a target incapacitated yet unharmed for a set period of time by overloading the target's nervous system." Droids don't have a nervous system whose chemical balance can be easily disrupted for extended periods.
IMHO, if the game designers wanted Stun to not work on droids, they would've said so. There are rules in the book of things that work on droids but not on organics or vice versa. Ion weapons, stim packs, and repair kits are the first things that come to mind. I believe that if they were aware enough to make these items work (or not work) only with droids then they would've been aware enough on their decision about Stun.
I also feel that since they don't call it out specifically in the rules that Stun works on Droids that this is the opening that GMs can use for saying that Stun does not work on Droids in their games. IMHO, this is a house rule and for my games we play as close to the written rules as possible. However, I would not complain if I was to play in a game where the GM wanted Droids to be immune to stun.
Another point to consider is that blasters srnt the only things with stun. Sonic rifle and Repulsor rifle have every readon to nonlethally affect droids. Conversely, there is only 1 personal scale ion weapon in the entire game.
Yea, that because there is only one ion weapon in the movies
I am on the side of droids being unaffected by stun. Every other system and all the errata (Sorry, meant canon, early morning, no caffeine) points to them not being effected the same. By the rules it works to have stun work on droids. However there are only two situations I would see this happening.
One is the GM is trying to KO the party without killing them, possibly to run a captured/escape scenario. At which point just have some of the baddies with an ion grenade or something and poof the droid is disabled.
Option two is that the players are trying to build a droid army by knocking out every droid they find, wiping it and giving it a blaster rifle. Or at-least sell them for cash. More valuable intact and all. I'd at-least require them to buy a specialized weapon to do that.
Now for those of us who are believers in physics (though ol'George skirted the issue often enough), ionization works under a different principle than stunning organics. Ionization works by building up resistance within an object to the point at which electrical current can no longer pass, thus immobilizing the target. Funny enough the fastest way to de-ionize is to shut down (like R2 did) and let it dissipate. Any further electrical current will just add more energy to the ionization effect when it cannot pass through.
Organics take stuns like boxers take blows to the head, eventually the force overwhelms our nervous system and forces us to pass out as we cannot take it.
That's my two cents on it. If you still want stun weapons to affect droids, I would apply double their soak against stun damage. Just a house rule.
Edited by LiberitonEvery system and all the errata points to them not being effected the same.
I have no idea where that conclusion comes from either.
This brings up something else;
Ion weapons. Do they affect organics? According to Rebels, ion disruptors were used, apparently horrifyingly so, on Zeb's people. One rifle took out an AT-DP, with one shot. Is this a disruptor, an ion, or a new weapon, or do we have things wrong now?
I think in the context of the game, ion weapons only affect droids and people who are heavily cybered, like Ganks.
Stun affects droids the same as organics in my game. I always interpreted stun bolts as overloading the electrical signals in the nervous system, and those electrical disruptions can do the same against a droid brain or any other electronic device.
I think in the context of the game, ion weapons only affect droids and people who are heavily cybered, like Ganks.
Ion only does stun damage to droids. Everyone else takes lethal damage. if you have cybergear, it ALSO gets shut down.
What, no, I'm not looking for a TPK, what do you mean?
What? since when ion damage influences organics? Ion weapons are specifically made for droids and do squat to organics.
Should we assume that the star destroyer over Hoth lost half its crew when it was hit by the big ion shots?
I still want to know what an ion disruptor is. Whether it is an ion weapon, a disruptor or has the properties of both.