I just put together King from the new Tekken 6 set. In playing so far, it has been solid, but I'm not sure if it's just perfect yet. I can see some characters (Hilde, Zi Mei) that could just run over it. I don't have a sideboard yet, but the deck looks like this so far.
1x King.
Actions
4x Ready to Launch
Assets
3x Jaguar Mask
Attacks
4x Flinging Half Nelson
4x Cobra Clutch
4x Cobra Twist
4x Hip Buster
Foundations
4x In Service to Country
4x Red Cyclone of Mother Russia
4x Battle Prowess
4x Hulking Brute
4x Huge Wrestling Army
4x King of the Ring
4x Blinding Rage
4x The Glare from the Abyss
4x Bloodline Rebellion
Some things are self explanatory like Ready to Launch and Jaguar Mask. But I've included a lot of attack buffs (Brute, Army, King, Bloodline) to make sure that my Ready to Launch hits like it should. All of my attacks are throws to ensure that when I run out of attacks I will always have a LOT of choices in the pit. Battle Prowess, Service, Cyclone are for some defense. Blinding Rage is there for Foundation destruction. And the only slot that I'm iffy on is The Glare from the Abyss. It's good, but I just don't know if it fits. The check and control is amazing, but the effect is rarely used. I hardly ever use the first ability on King of the Ring or Bloodline Rebellion, but I couldn't ask for better pumps.
Lastly, with my attacks. I've chosen Flinging Half Nelson just because it is AMAZING, and Hip Buster works well with it and King's ability (thanks to a idea from a previous post). Cobra Clutch is just essential for King I think. It wrecks BRTs. Clutch is decent. It can be returned with the Mask which is really nice, but since it's a combo, it loses its low cost by needing to have a throw played before it previously, and I don't know if 3s/3d is worth it for 5 although the ability is really good. One thing I know is that I want to keep all attacks, all throws, all day!
Please feel free give me your suggestions, ideas, etc. I am really enjoying this deck so far.